Rust Data

rustdata.spaceservers146.59.53.230:28042.ipynb

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Online 146.59.53.230:28040 checked 11m ago

[PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7

moddedoxide

Connect

srv = rust.server("146.59.53.230:28042")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,351 # top 69%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctSun 4 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 10:12 UTC22d ago 1 NaN running 0
1 Sun 4 Oct, 16:56 UTC24d ago 2 NaN 1.7 days 0
2 Sun 4 Oct, 07:34 UTC24d ago 2 NaN 0.4 days 0
3 Sat 3 Oct, 17:20 UTC25d ago 2 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7
map
Procedural Map
size
6000
seed
1337
Open on RustMaps

Server

srv.info()
address
146.59.53.230:28040
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 16:56 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average48/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average17/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average1/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average62/700

Quick answers

From the figures on this page.

Population data

How does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 compare in the rankings?

Player hours over seven days put [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 at #15,351, in the top 69% of the ranked set.

How many players does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 hold at once?

[PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 perform?

Averaged over 48 hours: 30 server fps, never under 30. Entity numbers reached 209,341, and that includes buildings, deployables and the rest. A high of 4,277 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 on?

Version Rust network protocol 2634 and build 166652 on Linux is reported by [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7. The protocol has to match before you can join, and Steam does the updating.

Is [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 up, and what does its uptime show?

Online is the state at the latest refresh for [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7. The uptime it reports puts the last restart about 23 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 2 October 2026.

Where does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 sit?

No region tag is published by [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.59.53.230:28040.

Rules, settings, map

Which settings and rules does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 run?

No gather rate appears in the name: [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 selected?

The game generates the map on [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7: procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 wipe, and on what schedule?

No next wipe can be predicted for [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 12 hours ago, and that is the one in play.

On [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 appear among Rust Data lists and filters?

The Rust Data lists that [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 fits are: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 hold?

Read by the game's server browser, the tags [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7 publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [PL/EU] Rust Oasis | PvE | No Raid / No Kill | No PvP | 24/7?

Enter client.connect 146.59.53.230:28040 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,247 players 11,636 servers online