Online EU 146.59.54.7:20520 checked 12m ago
BetaRust - 50 island | RandomDrop
Connect
srv = rust.server("146.59.54.7:20521")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 16:10 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Mon 26 Oct, 17:00 UTC3d ago | 0 | NaN | 2 days | 0 |
| 2 | Thu 22 Oct, 18:45 UTC6d ago | 0 | NaN | 3.9 days | 0 |
| 3 | Tue 20 Oct, 16:47 UTC9d ago | 0 | NaN | 2.1 days | 0 |
| 4 | Fri 16 Oct, 16:41 UTC13d ago | 0 | NaN | 4 days | 0 |
| 5 | Wed 7 Oct, 17:35 UTC21d ago | 2 | halved by day 2 | 9 days | 1 |
| 6 | Tue 6 Oct, 18:49 UTC22d ago | 2 | NaN | 0.9 days | 0 |
| 7 | Wed 30 Sep, 18:22 UTC28d ago | 2 | halved by day 1 | 6 days | 0 |
| 8 | Mon 28 Sep, 16:41 UTC31d ago | 2 | halved by day 1 | 2.1 days | 0 |
| 9 | Sun 27 Sep, 08:42 UTC32d ago | 2 | NaN | 1.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 102/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 237/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 32/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 136/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 70 on average | 327/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 482/1000 |
Quick answers
From the figures on this page.
Population
What position does BetaRust - 50 island | RandomDrop take in the server rankings?
On seven-day player hours BetaRust - 50 island | RandomDrop is #12,968 overall and #2,415 in Europe, inside the top 58% of all ranked servers.
How many players does BetaRust - 50 island | RandomDrop hold at once?
BetaRust - 50 island | RandomDrop reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 1 players.
About the server
What does performance look like on BetaRust - 50 island | RandomDrop?
The 48-hour average is 239 server fps, with a low of 231. The entity count peaked at 11,709, covering buildings, deployables and the rest of the world. A high of 2,032 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is BetaRust - 50 island | RandomDrop on?
Rust network protocol 2635 and build 168909 on Linux is what BetaRust - 50 island | RandomDrop runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BetaRust - 50 island | RandomDrop, and is it up?
BetaRust - 50 island | RandomDrop reports itself online at the current refresh. Count back 23 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is BetaRust - 50 island | RandomDrop hosted?
The EU tag is what BetaRust - 50 island | RandomDrop uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 146.59.54.7:20520 is its address.
Settings and map
Which settings and rules does BetaRust - 50 island | RandomDrop run?
The name BetaRust - 50 island | RandomDrop carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
What is the map on BetaRust - 50 island | RandomDrop?
Size 2,500, seed 1337: the procedural map on BetaRust - 50 island | RandomDrop, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipes and dates
When does BetaRust - 50 island | RandomDrop wipe, and how often?
Once a month BetaRust - 50 island | RandomDrop wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 25 hours ago. A monthly wipe schedule is published in its tags.
On BetaRust - 50 island | RandomDrop, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which lists on Rust Data hold BetaRust - 50 island | RandomDrop, and which filters?
These Rust Data lists include BetaRust - 50 island | RandomDrop: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the server tags on BetaRust - 50 island | RandomDrop?
These tags are published by BetaRust - 50 island | RandomDrop and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into BetaRust - 50 island | RandomDrop?
Enter client.connect 146.59.54.7:20520 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://betarust.gamestores.app/ is the website recorded for it.