Online EU 146.59.54.7:20580 checked 11m ago
Cometa Rust | Vanilla | Beta-Test
Connect
srv = rust.server("146.59.54.7:20581")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 11:23 UTC2d ago | 2 | NaN | running | 0 |
| 1 | Sat 3 Oct, 07:37 UTC26d ago | 3 | halved by day 2 | 23.2 days | 0 |
| 2 | Fri 2 Oct, 16:45 UTC26d ago | 3 | NaN | 0.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 296733043
- map
- Procedural Map
- size
- 3500
- seed
- 296733043
Server
srv.info()- address
- 146.59.54.7:20580
- region
- EU
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 11:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 118/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 157/700 |
Quick answers
From the figures on this page.
Population
How does Cometa Rust | Vanilla | Beta-Test compare in the rankings?
On seven-day player hours Cometa Rust | Vanilla | Beta-Test is #9,629 overall and #2,225 in Europe, inside the top 43% of all ranked servers.
How full does Cometa Rust | Vanilla | Beta-Test run?
Cometa Rust | Vanilla | Beta-Test reports 0 players at this refresh, with 75 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How well does Cometa Rust | Vanilla | Beta-Test perform?
Averaged over 48 hours: 156 server fps, never under 114. The entity count peaked at 67,483, covering buildings, deployables and the rest of the world. A high of 3,333 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Cometa Rust | Vanilla | Beta-Test run?
Rust network protocol 2635 and build 168909 on Linux is what Cometa Rust | Vanilla | Beta-Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Cometa Rust | Vanilla | Beta-Test, and is it up?
Online is the state at the latest refresh for Cometa Rust | Vanilla | Beta-Test. A restart about 16 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Cometa Rust | Vanilla | Beta-Test run from?
The EU tag is what Cometa Rust | Vanilla | Beta-Test uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.59.54.7:20580.
Rules, settings, map
Which settings and rules does Cometa Rust | Vanilla | Beta-Test run?
The name Cometa Rust | Vanilla | Beta-Test carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Cometa Rust | Vanilla | Beta-Test selected?
Size 3,500, seed 296733043: the procedural map on Cometa Rust | Vanilla | Beta-Test, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does Cometa Rust | Vanilla | Beta-Test wipe?
No next wipe can be predicted for Cometa Rust | Vanilla | Beta-Test, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 2 days 20 hours ago.
What is wipe day on Cometa Rust | Vanilla | Beta-Test like?
The average peak over recent wipes is 3 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.
Tags, lists
Where does Cometa Rust | Vanilla | Beta-Test appear among Rust Data lists and filters?
These Rust Data lists include Cometa Rust | Vanilla | Beta-Test: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Cometa Rust | Vanilla | Beta-Test?
These tags are published by Cometa Rust | Vanilla | Beta-Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): Slot count: 75; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Cometa Rust | Vanilla | Beta-Test?
The manual route: launch Rust, F1, then client.connect 146.59.54.7:20580. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://hosting.alkad.org/ is the website recorded for it.
