Rust Data

rustdata.spaceservers146.70.192.172:28017.ipynb

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Offline 146.70.192.172:28015 checked 4d ago

RustServer1 | Local Vanilla

Connect

srv = rust.server("146.70.192.172:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #11,526 # top 52%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 08:20 UTC4d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
146.70.192.172:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 08:20 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average34/200

Quick answers

From the figures on this page.

Player counts

How does RustServer1 | Local Vanilla compare in the rankings?

Over the last seven days RustServer1 | Local Vanilla sits at #11,526 on player hours, in the top 52% of ranked servers.

How full does RustServer1 | Local Vanilla run?

The current row shows RustServer1 | Local Vanilla offline; the last response was 4 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What Rust version does RustServer1 | Local Vanilla run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RustServer1 | Local Vanilla. Steam updates your game for you, but the protocol must match to join.

Is RustServer1 | Local Vanilla up, and what does its uptime show?

The latest sample has RustServer1 | Local Vanilla offline, with a last sighting 4 days 19 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. Rust Data logged it first on 24 October 2026.

Where does RustServer1 | Local Vanilla sit?

For RustServer1 | Local Vanilla, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 146.70.192.172:28015 is its address.

Rules, settings, map

What rules and settings are recorded for RustServer1 | Local Vanilla?

You will not find a gather rate in the string RustServer1 | Local Vanilla. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

When does RustServer1 | Local Vanilla wipe, and on what schedule?

The record for RustServer1 | Local Vanilla holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 20 hours ago.

What is wipe day on RustServer1 | Local Vanilla like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does RustServer1 | Local Vanilla appear among Rust Data lists and filters?

These Rust Data lists include RustServer1 | Local Vanilla: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RustServer1 | Local Vanilla?

The game's server browser reads these tags from RustServer1 | Local Vanilla: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustServer1 | Local Vanilla?

In Rust, F1 opens the console: type client.connect 146.70.192.172:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,604 players 11,658 servers online