Offline 146.70.194.43:28015 checked 28d ago
BuildCreative Local
Connect
srv = rust.server("146.70.194.43:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 30 Sep, 21:39 UTC28d ago | 1 | NaN | running | 1 |
| 1 | Wed 30 Sep, 14:44 UTC28d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 146.70.194.43:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 21:39 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 180/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 31/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 84/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 19/100 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 44/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 30/100 |
Quick answers
From the figures on this page.
Population data
How does BuildCreative Local compare in the rankings?
Over the last seven days BuildCreative Local sits at #16,709 on player hours, in the top 70% of ranked servers.
What population does BuildCreative Local carry?
Offline now for BuildCreative Local, with the last sample 28 days 11 hours ago.
Server data
What Rust version does BuildCreative Local run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by BuildCreative Local. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BuildCreative Local, and is it up?
BuildCreative Local is offline at this refresh; the last response came 28 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 30 September 2026.
In which location is BuildCreative Local hosted?
For BuildCreative Local, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 146.70.194.43:28015.
Map and rules
What rules and settings are recorded for BuildCreative Local?
The name BuildCreative Local carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has BuildCreative Local loaded?
A procedural map runs on BuildCreative Local, generated by the game.
Wipe schedule
When does BuildCreative Local wipe, and on what schedule?
A rhythm cannot be read from the wipes of BuildCreative Local on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 28 days 14 hours ago.
On BuildCreative Local, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Where does BuildCreative Local appear among Rust Data lists and filters?
On Rust Data, BuildCreative Local appears in these lists: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on BuildCreative Local hold?
The game's server browser reads these tags from BuildCreative Local: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join BuildCreative Local?
The manual route: launch Rust, F1, then client.connect 146.70.194.43:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.