Offline 146.70.230.133:28015 checked 7d ago
Server name on in-game server list
Connect
srv = rust.server("146.70.230.133:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 146.70.230.133:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 23:18 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50/250 |
Quick answers
From the figures on this page.
Player counts
What position does Server name on in-game server list take in the server rankings?
Over the last seven days Server name on in-game server list sits at #13,106 on player hours, in the top 59% of ranked servers.
How full does Server name on in-game server list run?
The current row shows Server name on in-game server list offline; the last response was 7 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Server name on in-game server list?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Server name on in-game server list, and is it up?
The latest sample has Server name on in-game server list offline, with a last sighting 7 days 16 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Its earliest recorded date in Rust Data is 22 October 2026.
Where does Server name on in-game server list sit?
No region is published by Server name on in-game server list. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 146.70.230.133:28015 is its address.
Rules, settings, map
Which settings and rules does Server name on in-game server list run?
No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
Wipe data
On what schedule does Server name on in-game server list wipe?
Too few wipes are on record for Server name on in-game server list to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 18 hours ago.
Lists and tags
Where does Server name on in-game server list appear among Rust Data lists and filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
Enter client.connect 146.70.230.133:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.