Offline 146.70.230.150:28015 checked 8d ago
Server name on in-game server list
Connect
srv = rust.server("146.70.230.150:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 146.70.230.150:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 23:18 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 344/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 982/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 50/250 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Rank #13,108 on seven-day player hours for Server name on in-game server list, within the top 59% of all ranked servers.
How many players does Server name on in-game server list hold at once?
Offline now for Server name on in-game server list, with the last sample 8 days 17 hours ago.
Server facts
What Rust version does Server name on in-game server list run?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Joining needs the same protocol on your game; Steam handles the update.
Is Server name on in-game server list up, and what does its uptime show?
Server name on in-game server list is offline at this refresh; the last response came 8 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 October 2026.
Where does Server name on in-game server list sit?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. 146.70.230.150:28015 is its address.
Rules, settings, map
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Server name on in-game server list?
The game generates its map: procedural, on Server name on in-game server list.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
A rhythm cannot be read from the wipes of Server name on in-game server list on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 18 hours ago.
Tags, lists
Which lists on Rust Data hold Server name on in-game server list, and which filters?
The Rust Data lists that Server name on in-game server list fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Server name on in-game server list?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
Enter client.connect 146.70.230.150:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.