Rust Data

rustdata.spaceservers147.135.31.203:28017.ipynb

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Online 147.135.31.203:28015 checked 7m ago

Rusty Skulls

Connect

srv = rust.server("147.135.31.203:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,438 # top 56%
last wipe 27d ago # no schedule published
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:33 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 169749001
Map of Rusty Skulls
map
Procedural Map
size
3000
seed
169749001
Open on RustMaps

Server

srv.info()
address
147.135.31.203:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:33 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Rusty Skulls is a Rust server for kids that can't play Rust good and wanna learn to do other stuff good too. Wipes Map: Monthly with Facepunch updates. BPs: Only if Facepunch resets them. Rules - No racism, bigotry, or toxic players. - No hacking, scripting, or exploiting bugs. - No advertising of any kind. - No evading bans or banned alts. - Respect all players. An East Coast, USA Rust server running some plugins to help administer the server mostly. Discord, server news, full server rules, and more available on our website, https://rustyskulls.com.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average309/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average316/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average154/200

Quick answers

From the figures on this page.

Population

What position does Rusty Skulls take in the server rankings?

Over the last seven days Rusty Skulls sits at #12,438 on player hours, in the top 56% of ranked servers.

What population does Rusty Skulls carry?

Rusty Skulls reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on Rusty Skulls?

Server fps over the last 48 hours averages 200; the floor is 162. Entity numbers reached 44,206, and that includes buildings, deployables and the rest. Memory peaked at 2,587 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Rusty Skulls?

Rust network protocol 2635 and build 168909 on Linux is what Rusty Skulls runs. Steam updates your game for you, but the protocol must match to join.

Is Rusty Skulls up, and what does its uptime show?

Rusty Skulls reports itself online at the current refresh. A restart about 6 days 13 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Rusty Skulls run from?

No region is published by Rusty Skulls. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.135.31.203:28015 is its address.

Rules, settings, map

Which settings and rules does Rusty Skulls run?

The name Rusty Skulls carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rusty Skulls loaded?

The game generates the map on Rusty Skulls: procedural, size 3,000, seed 169749001. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rusty Skulls wipe, and on what schedule?

The only wipe Rusty Skulls takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 15 hours ago.

On Rusty Skulls, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Rusty Skulls, and which filters?

On Rust Data, Rusty Skulls appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rusty Skulls?

These tags are published by Rusty Skulls and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Rusty Skulls?

The manual route: launch Rust, F1, then client.connect 147.135.31.203:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://rustyskulls.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,509 players 11,676 servers online