Rust Data

rustdata.spaceservers147.135.4.144:28017.ipynb

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Online NA 147.135.4.144:28015 checked 11m ago

PukekoLabs Battlefield

weekly wipes moddedoxide

Connect

srv = rust.server("147.135.4.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #6,651 # top 30% · #1046 in NA
last wipe 7d ago # weekly schedule
next wipe 6d 7h # Wed 4 Nov, 00:16 UTC

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 4 November, 00:16 UTC, in 6d 7h. # Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
06d 7hWed 4 Nov, 00:16 UTCwipe
18d 2hThu 5 Nov, 19:00 UTCFW force wipe
213d 7hWed 11 Nov, 00:16 UTCwipe
320d 7hWed 18 Nov, 00:16 UTCwipe
427d 7hWed 25 Nov, 00:16 UTCwipe
534d 7hWed 2 Dec, 00:16 UTCwipe
636d 2hThu 3 Dec, 19:00 UTCFW force wipe
741d 7hWed 9 Dec, 00:16 UTCwipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 00:16 UTC7d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 3211
Map of PukekoLabs Battlefield
map
Procedural Map
size
2000
seed
3211
Open on RustMaps

Server

srv.info()
address
147.135.4.144:28015
region
NA
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
21 Oct 2026, 01:35 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 137 on average79/200
1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average8/200
2SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average2/100
3US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average0/200
4US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 2 on average0/200
5STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average2/50

Quick answers

From the figures on this page.

Population data

How does PukekoLabs Battlefield compare in the rankings?

Ranked #6,651 on seven-day player hours, PukekoLabs Battlefield is #1,046 in North America and in the top 30% of all ranked servers.

How full does PukekoLabs Battlefield run?

PukekoLabs Battlefield reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.

About the server

What does performance look like on PukekoLabs Battlefield?

Server fps over the last 48 hours averages 45; the floor is 34. The entity count peaked at 31,109, covering buildings, deployables and the rest of the world. Memory peaked at 2,272 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does PukekoLabs Battlefield run?

Rust network protocol 2635 and build 168909 on Linux is what PukekoLabs Battlefield runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is PukekoLabs Battlefield, and is it up?

PukekoLabs Battlefield reports itself online at the current refresh. A restart about 5 days 13 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 3 October 2026.

In which location is PukekoLabs Battlefield hosted?

In North America, PukekoLabs Battlefield lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.135.4.144:28015 is its address.

Rules, settings, map

Which settings and rules does PukekoLabs Battlefield run?

You will not find a gather rate in the string PukekoLabs Battlefield. Eight players per group: that is the game's default, and it applies here. Game mode battlefield, with this note: kits and high rates for fast PvP. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has PukekoLabs Battlefield loaded?

PukekoLabs Battlefield runs a procedural map of size 2,000 with seed 3211, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does PukekoLabs Battlefield wipe, and how often?

The tag sets the prediction: PukekoLabs Battlefield has too few wipes on record to confirm its schedule. Wednesday 4 November at 00:16 UTC is when the next wipe is due. This world was created 7 days 15 hours ago. Its tags carry a weekly wipe schedule.

What is wipe day on PukekoLabs Battlefield like?

Recent wipes averaged 2 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain PukekoLabs Battlefield?

The Rust Data lists that PukekoLabs Battlefield fits are: Modded Rust servers, Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the server tags on PukekoLabs Battlefield?

Read by the game's server browser, the tags PukekoLabs Battlefield publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into PukekoLabs Battlefield?

The manual route: launch Rust, F1, then client.connect 147.135.4.144:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes run weekly.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP here.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,461 players 11,842 servers online