Online NA 147.135.4.144:28015 checked 11m ago
PukekoLabs Battlefield
Connect
srv = rust.server("147.135.4.144:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 4 November, 00:16 UTC, in 6d 7h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 7h | Wed 4 Nov, 00:16 UTC | wipe |
| 1 | 8d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 13d 7h | Wed 11 Nov, 00:16 UTC | wipe |
| 3 | 20d 7h | Wed 18 Nov, 00:16 UTC | wipe |
| 4 | 27d 7h | Wed 25 Nov, 00:16 UTC | wipe |
| 5 | 34d 7h | Wed 2 Dec, 00:16 UTC | wipe |
| 6 | 36d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 41d 7h | Wed 9 Dec, 00:16 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 00:16 UTC7d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 3211
- map
- Procedural Map
- size
- 2000
- seed
- 3211
Server
srv.info()- address
- 147.135.4.144:28015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 21 Oct 2026, 01:35 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| | NA · groups of 35+ · 1e+07x · weekly · 137 on average | 79/200 |
| 1 | Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air | NA · groups of 8+ · 100x · weekly · 19 on average | 8/200 |
| 2 | SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP | NA · groups of 10+ · 100x · weekly · 2 on average | 2/100 |
| 3 | US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases | NA · groups of 10+ · 100x · weekly · 2 on average | 0/200 |
| 4 | US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb | NA · groups of 10+ · 20x · weekly · 2 on average | 0/200 |
| 5 | STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| | NA · groups of 8+ · 100x · weekly · 1 on average | 2/50 |
Quick answers
From the figures on this page.
Population data
How does PukekoLabs Battlefield compare in the rankings?
Ranked #6,651 on seven-day player hours, PukekoLabs Battlefield is #1,046 in North America and in the top 30% of all ranked servers.
How full does PukekoLabs Battlefield run?
PukekoLabs Battlefield reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 2 players.
About the server
What does performance look like on PukekoLabs Battlefield?
Server fps over the last 48 hours averages 45; the floor is 34. The entity count peaked at 31,109, covering buildings, deployables and the rest of the world. Memory peaked at 2,272 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does PukekoLabs Battlefield run?
Rust network protocol 2635 and build 168909 on Linux is what PukekoLabs Battlefield runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is PukekoLabs Battlefield, and is it up?
PukekoLabs Battlefield reports itself online at the current refresh. A restart about 5 days 13 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 3 October 2026.
In which location is PukekoLabs Battlefield hosted?
In North America, PukekoLabs Battlefield lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.135.4.144:28015 is its address.
Rules, settings, map
Which settings and rules does PukekoLabs Battlefield run?
You will not find a gather rate in the string PukekoLabs Battlefield. Eight players per group: that is the game's default, and it applies here. Game mode battlefield, with this note: kits and high rates for fast PvP. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has PukekoLabs Battlefield loaded?
PukekoLabs Battlefield runs a procedural map of size 2,000 with seed 3211, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does PukekoLabs Battlefield wipe, and how often?
The tag sets the prediction: PukekoLabs Battlefield has too few wipes on record to confirm its schedule. Wednesday 4 November at 00:16 UTC is when the next wipe is due. This world was created 7 days 15 hours ago. Its tags carry a weekly wipe schedule.
What is wipe day on PukekoLabs Battlefield like?
Recent wipes averaged 2 players at their peak. 3 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain PukekoLabs Battlefield?
The Rust Data lists that PukekoLabs Battlefield fits are: Modded Rust servers, Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the server tags on PukekoLabs Battlefield?
Read by the game's server browser, the tags PukekoLabs Battlefield publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into PukekoLabs Battlefield?
The manual route: launch Rust, F1, then client.connect 147.135.4.144:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.