Rust Data

rustdata.spaceservers147.147.153.164:28017.ipynb

Run all rust-data · live

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Offline 147.147.153.164:28015 checked 17d ago

DaGaHa_Build

Connect

srv = rust.server("147.147.153.164:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,570 # top 61%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 13:27 UTC17d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
147.147.153.164:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 13:34 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average536/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average54/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population data

What position does DaGaHa_Build take in the server rankings?

Rank #13,570 on seven-day player hours for DaGaHa_Build, within the top 61% of all ranked servers.

How many players does DaGaHa_Build hold at once?

DaGaHa_Build returns no live count at this refresh, having last been seen 17 days 20 hours ago.

Server data

Which Rust version is DaGaHa_Build on?

Rust network protocol 2635 and build 167528 on Windows is what DaGaHa_Build runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DaGaHa_Build, and is it online now?

Offline now for DaGaHa_Build, last seen 17 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 11 October 2026.

In which location is DaGaHa_Build hosted?

For DaGaHa_Build, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.147.153.164:28015.

Map and rules

Which rules apply on DaGaHa_Build, and what settings?

The name DaGaHa_Build carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has DaGaHa_Build loaded?

The game generates its map: procedural, on DaGaHa_Build.

Wipe schedule

When does DaGaHa_Build wipe, and on what schedule?

Too few wipes are on record for DaGaHa_Build to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 22 hours ago, and that is the one in play.

What is wipe day on DaGaHa_Build like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does DaGaHa_Build appear among Rust Data lists and filters?

On Rust Data, DaGaHa_Build appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on DaGaHa_Build hold?

The game's server browser reads these tags from DaGaHa_Build: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167528 (Build): The server runs build 167528; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to DaGaHa_Build?

The manual route: launch Rust, F1, then client.connect 147.147.153.164:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs167528,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167528
Build The server runs build 167528.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,310 players 11,773 servers online