Offline 147.147.153.173:28015 checked 12d ago
DaGaHa_Build
Connect
srv = rust.server("147.147.153.173:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 147.147.153.173:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 11:23 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 17/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 41/200 |
Quick answers
From the figures on this page.
Population
How does DaGaHa_Build compare in the rankings?
Rank #12,917 on seven-day player hours for DaGaHa_Build, within the top 60% of all ranked servers.
How full does DaGaHa_Build run?
The current row shows DaGaHa_Build offline; the last response was 12 days 16 hours ago.
About the server
What Rust version does DaGaHa_Build run?
Rust network protocol 2635 and build 168255 on Windows is what DaGaHa_Build runs. Steam updates your game for you, but the protocol must match to join.
Is DaGaHa_Build up, and what does its uptime show?
DaGaHa_Build is offline at this refresh; the last response came 12 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.
Which location does DaGaHa_Build run from?
No region is published by DaGaHa_Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 147.147.153.173:28015 is its address.
Rules, settings, map
Which rules apply on DaGaHa_Build, and what settings?
The name DaGaHa_Build carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has DaGaHa_Build loaded?
A procedural map runs on DaGaHa_Build, generated by the game.
Wipe data
When does DaGaHa_Build wipe, and on what schedule?
A rhythm cannot be read from the wipes of DaGaHa_Build on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 12 days 17 hours ago, and that is the one in play.
Tags, lists
Where does DaGaHa_Build appear among Rust Data lists and filters?
These Rust Data lists include DaGaHa_Build: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on DaGaHa_Build hold?
Read by the game's server browser, the tags DaGaHa_Build publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168255 (Build): Recorded game build: 168255; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to DaGaHa_Build?
The manual route: launch Rust, F1, then client.connect 147.147.153.173:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.