Offline 147.147.153.207:28015 checked 11d ago
DaGaHa_Build
Connect
srv = rust.server("147.147.153.207:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 147.147.153.207:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 11:23 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 241/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 163/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 28/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 36/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 47/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does DaGaHa_Build rank?
Rank #15,210 on seven-day player hours for DaGaHa_Build, within the top 70% of all ranked servers.
What population does DaGaHa_Build carry?
The current row shows DaGaHa_Build offline; the last response was 11 days 9 hours ago.
Server facts
What is the Rust version on DaGaHa_Build?
Rust network protocol 2635 and build 168255 on Windows is what DaGaHa_Build runs. The protocol has to match before you can join, and Steam does the updating.
Is DaGaHa_Build up, and what does its uptime show?
DaGaHa_Build is offline at this refresh; the last response came 11 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.
In which location is DaGaHa_Build hosted?
No region is published by DaGaHa_Build. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.147.153.207:28015.
Rules, settings, map
What rules and settings are recorded for DaGaHa_Build?
You will not find a gather rate in the string DaGaHa_Build. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on DaGaHa_Build?
The game generates its map: procedural, on DaGaHa_Build.
Wipe data
When does DaGaHa_Build wipe, and how often?
Too few wipes are on record for DaGaHa_Build to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 13 hours ago.
Lists and tags
Which Rust Data filters and lists contain DaGaHa_Build?
The Rust Data lists that DaGaHa_Build fits are: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on DaGaHa_Build?
The game's server browser reads these tags from DaGaHa_Build: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168255 (Build): Build number: 168255; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into DaGaHa_Build?
Enter client.connect 147.147.153.207:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.