Rust Data

rustdata.spaceservers147.147.153.207:28017.ipynb

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Offline 147.147.153.207:28015 checked 11d ago

DaGaHa_Build

Connect

srv = rust.server("147.147.153.207:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,210 # top 70%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
147.147.153.207:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 11:23 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does DaGaHa_Build rank?

Rank #15,210 on seven-day player hours for DaGaHa_Build, within the top 70% of all ranked servers.

What population does DaGaHa_Build carry?

The current row shows DaGaHa_Build offline; the last response was 11 days 9 hours ago.

Server facts

What is the Rust version on DaGaHa_Build?

Rust network protocol 2635 and build 168255 on Windows is what DaGaHa_Build runs. The protocol has to match before you can join, and Steam does the updating.

Is DaGaHa_Build up, and what does its uptime show?

DaGaHa_Build is offline at this refresh; the last response came 11 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 October 2026.

In which location is DaGaHa_Build hosted?

No region is published by DaGaHa_Build. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.147.153.207:28015.

Rules, settings, map

What rules and settings are recorded for DaGaHa_Build?

You will not find a gather rate in the string DaGaHa_Build. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on DaGaHa_Build?

The game generates its map: procedural, on DaGaHa_Build.

Wipe data

When does DaGaHa_Build wipe, and how often?

Too few wipes are on record for DaGaHa_Build to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 13 hours ago.

Lists and tags

Which Rust Data filters and lists contain DaGaHa_Build?

The Rust Data lists that DaGaHa_Build fits are: Servers with build or creative tags and Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on DaGaHa_Build?

The game's server browser reads these tags from DaGaHa_Build: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168255 (Build): Build number: 168255; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into DaGaHa_Build?

Enter client.connect 147.147.153.207:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168255
Build Build number: 168255.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online