Rust Data

rustdata.spaceservers147.147.153.255:28017.ipynb

Run all rust-data · live

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Offline 147.147.153.255:28015 checked 12d ago

DaGaHa_Build

Connect

srv = rust.server("147.147.153.255:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,419 # top 62%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 17:01 UTC12d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
147.147.153.255:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 17:01 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average265/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average18/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average34/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average126/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average52/100

Quick answers

From the figures on this page.

Population data

What position does DaGaHa_Build take in the server rankings?

Over the last seven days DaGaHa_Build sits at #13,419 on player hours, in the top 62% of ranked servers.

What population does DaGaHa_Build carry?

DaGaHa_Build returns no live count at this refresh, having last been seen 12 days 8 hours ago.

Server facts

What Rust version does DaGaHa_Build run?

Version Rust network protocol 2635 and build 168160 on Windows is reported by DaGaHa_Build. The protocol has to match before you can join, and Steam does the updating.

Is DaGaHa_Build up, and what does its uptime show?

Offline now for DaGaHa_Build, last seen 12 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does DaGaHa_Build run from?

No region is published by DaGaHa_Build. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.147.153.255:28015.

Rules, settings, map

What rules and settings are recorded for DaGaHa_Build?

You will not find a gather rate in the string DaGaHa_Build. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on DaGaHa_Build?

The game generates its map: procedural, on DaGaHa_Build.

Wipe schedule

On what schedule does DaGaHa_Build wipe?

Too few wipes are on record for DaGaHa_Build to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 9 hours ago.

On DaGaHa_Build, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold DaGaHa_Build, and which filters?

The Rust Data lists that DaGaHa_Build fits are: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on DaGaHa_Build hold?

These tags are published by DaGaHa_Build and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168160 (Build): The server runs build 168160; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to DaGaHa_Build?

The manual route: launch Rust, F1, then client.connect 147.147.153.255:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168160,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168160
Build The server runs build 168160.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,553 players 11,656 servers online