Offline 147.189.171.112:28015 checked 26d ago
Spike Rust Renamed
Connect
srv = rust.server("147.189.171.112:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 147.189.171.112:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:11 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 28/200 |
Quick answers
From the figures on this page.
Population
What position does Spike Rust Renamed take in the server rankings?
Rank #15,895 on seven-day player hours for Spike Rust Renamed, within the top 70% of all ranked servers.
What population does Spike Rust Renamed carry?
The current row shows Spike Rust Renamed offline; the last response was 26 days 15 hours ago.
About the server
What Rust version does Spike Rust Renamed run?
Version Rust network protocol 2634 and build 166586 on Linux is reported by Spike Rust Renamed. The protocol has to match before you can join, and Steam does the updating.
How reliable is Spike Rust Renamed, and is it up?
Offline now for Spike Rust Renamed, last seen 26 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does Spike Rust Renamed sit?
There is no region published for Spike Rust Renamed. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.189.171.112:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Spike Rust Renamed?
You will not find a gather rate in the string Spike Rust Renamed. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has Spike Rust Renamed loaded?
A procedural map runs on Spike Rust Renamed, generated by the game.
Wipe data
When does Spike Rust Renamed wipe, and on what schedule?
Too few wipes are on record for Spike Rust Renamed to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 15 hours ago.
Lists and tags
Which lists on Rust Data hold Spike Rust Renamed, and which filters?
These Rust Data lists include Spike Rust Renamed: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on Spike Rust Renamed?
The game's server browser reads these tags from Spike Rust Renamed: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join Spike Rust Renamed?
Enter client.connect 147.189.171.112:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.