Rust Data

rustdata.spaceservers147.192.82.57:28017.ipynb

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Offline 147.192.82.57:28015 checked 29d ago

Vanilla Server

Connect

srv = rust.server("147.192.82.57:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #15,191 # top 64%
last wipe 30d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 06:18 UTC30d ago 1 NaN running 1
1 Sun 27 Sep, 18:38 UTC30d ago 1 NaN 0.5 days 1
2 Sun 27 Sep, 10:18 UTC31d ago 1 NaN 0.3 days 1
3 Sat 26 Sep, 08:58 UTC32d ago 1 NaN 1.1 days 1
4 Fri 25 Sep, 12:42 UTC32d ago 1 NaN 0.8 days 1
5 Fri 25 Sep, 06:04 UTC33d ago 1 NaN 0.3 days 0
6 Thu 24 Sep, 16:48 UTC33d ago 1 NaN 0.6 days 0
7 Tue 22 Sep, 17:20 UTC35d ago 1 NaN 2 days 1
8 Tue 22 Sep, 06:34 UTC36d ago 1 NaN 0.4 days 1
9 Mon 21 Sep, 17:54 UTC36d ago 1 NaN 0.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
147.192.82.57:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 06:18 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average600/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average376/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average47/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average159/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average84/100

Quick answers

From the figures on this page.

Player counts

How does Vanilla Server compare in the rankings?

Player hours over seven days put Vanilla Server at #15,191, in the top 64% of the ranked set.

How full does Vanilla Server run?

Offline now for Vanilla Server, with the last sample 29 days 5 hours ago.

About the server

What Rust version does Vanilla Server run?

Rust network protocol 2633 and build 165217 on Windows is what Vanilla Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Vanilla Server, and is it up?

The latest sample has Vanilla Server offline, with a last sighting 29 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 16 September 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 147.192.82.57:28015.

Rules, settings, map

Which settings and rules does Vanilla Server run?

No gather rate appears in the name: Vanilla Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Vanilla Server wipe, and on what schedule?

No next wipe can be predicted for Vanilla Server, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 4 hours ago.

On Vanilla Server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Vanilla Server appear among Rust Data lists and filters?

On Rust Data, Vanilla Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Vanilla Server?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Vanilla Server?

Enter client.connect 147.192.82.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,961 players 11,689 servers online