Rust Data

rustdata.spaceservers147.81.168.231:28017.ipynb

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Offline 147.81.168.231:28015 checked 19d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("147.81.168.231:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,810 # top 72%
last wipe 27d ago # no schedule published
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
135d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:40 UTC FW27d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
147.81.168.231:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:40 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?

Rank #15,810 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 72% of all ranked servers.

How full does Name of Server as Shown on the Client Server List run?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 19 days 7 hours ago.

Server data

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 167398 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 19 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 23 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

For Name of Server as Shown on the Client Server List, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.81.168.231:28015.

Map and rules

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Name of Server as Shown on the Client Server List selected?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

Once a month Name of Server as Shown on the Client Server List wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 19 hours ago.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 147.81.168.231:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build The server runs build 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online