Online EU 147.93.126.229:28015 checked 10m ago
FAR: Chill PvE [EU Biweekly]
Connect
srv = rust.server("147.93.126.229:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 14d 2h | Thu 12 Nov, 18:15 UTC | wipe |
| 2 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 42d 2h | Thu 10 Dec, 18:15 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 18:15 UTC13d ago | 14 | NaN | running | 1 |
| 1 | Thu 1 Oct, 18:14 UTC FW27d ago | 12 | halved by day 11 | 14 days | 0 |
| 2 | Thu 17 Sep, 18:17 UTC41d ago | 18 | halved by day 6 | 14 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1869056560
- map
- Procedural Map
- size
- 4250
- seed
- 1869056560
Server
srv.info()- address
- 147.93.126.229:28015
- region
- EU
- max players
- 50
- group limit
- 5 max
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 18:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | FAR: Serene PvE [EU Biweekly] | EU · groups of 5 · biweekly · 2 on average | 1/25 |
| 1 | [EU/UA] GRAND ISLAND PVE | EU · groups of 5 · biweekly · 2 on average | 2/50 |
| 2 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 15 on average | 10/100 |
| 3 | [EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome | EU · groups of 8+ · biweekly · 3 on average | 1/75 |
| 4 | LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| | EU · groups of 5 · monthly · 3 on average | 2/100 |
| 5 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 243 on average | 281/2000 |
Quick answers
From the figures on this page.
Population
What position does FAR: Chill PvE [EU Biweekly] take in the server rankings?
Ranked #1,524 on seven-day player hours, FAR: Chill PvE [EU Biweekly] is #610 in Europe and in the top 7% of all ranked servers.
How full does FAR: Chill PvE [EU Biweekly] run?
FAR: Chill PvE [EU Biweekly] reports 2 players at this refresh, with 50 slots configured. Over the last seven days it averaged 4 players and peaked at 17. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 7 players.
About the server
How smoothly does FAR: Chill PvE [EU Biweekly] run?
The 48-hour average is 22 server fps, with a low of 6. Buildings, deployables and all else in the world took the count as high as 137,916 entities. A high of 4,642 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does FAR: Chill PvE [EU Biweekly] run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by FAR: Chill PvE [EU Biweekly]. The protocol has to match before you can join, and Steam does the updating.
How reliable is FAR: Chill PvE [EU Biweekly], and is it online now?
FAR: Chill PvE [EU Biweekly] reports itself online at the current refresh. A restart about 12 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does FAR: Chill PvE [EU Biweekly] sit?
With its EU tag, FAR: Chill PvE [EU Biweekly] lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 147.93.126.229:28015.
Rules, settings, map
What rules and settings are recorded for FAR: Chill PvE [EU Biweekly]?
You will not find a gather rate in the string FAR: Chill PvE [EU Biweekly]. 5 players is the maximum per group. Recorded as pve, player combat is not allowed. The server browser lists it under Community. Plugins installed: Carbon. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has FAR: Chill PvE [EU Biweekly] loaded?
The game generates the map on FAR: Chill PvE [EU Biweekly]: procedural, size 4,250, seed 1869056560. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does FAR: Chill PvE [EU Biweekly] wipe, and how often?
every 4 weeks on Thursday at 18:15 UTC is how FAR: Chill PvE [EU Biweekly] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 13 days 21 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
On FAR: Chill PvE [EU Biweekly], what happens on wipe day?
Recent wipes averaged 15 players at their peak. The crowd on the latest wipe topped out 23 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.5.
Tags, lists
Which lists on Rust Data hold FAR: Chill PvE [EU Biweekly], and which filters?
On Rust Data, FAR: Chill PvE [EU Biweekly] appears in these lists: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the server tags on FAR: Chill PvE [EU Biweekly]?
These tags are published by FAR: Chill PvE [EU Biweekly] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts5 (Group limit): Team size tops out at 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^p (PvE): PvE: the world is the threat, not other players; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join FAR: Chill PvE [EU Biweekly]?
Enter client.connect 147.93.126.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/ZTSQ43gcGV is the website recorded for it.
