Offline 147.93.161.238:28115 checked 16d ago
[GER] Titan-Nation PvE with PvP Zones
Connect
srv = rust.server("147.93.161.238:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 18:17 UTC17d ago | 1 | NaN | running | 1 |
| 1 | Sun 11 Oct, 09:08 UTC17d ago | 1 | NaN | 0.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2147483647
- map
- Procedural Map
- size
- 5000
- seed
- 2147483647
Server
srv.info()- address
- 147.93.161.238:28115
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 11 Oct 2026, 21:10 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 35/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 70 on average | 29/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 1/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 49/1000 |
Quick answers
From the figures on this page.
Population data
What position does [GER] Titan-Nation PvE with PvP Zones take in the server rankings?
Over the last seven days [GER] Titan-Nation PvE with PvP Zones sits at #15,479 on player hours, in the top 71% of ranked servers.
What population does [GER] Titan-Nation PvE with PvP Zones carry?
[GER] Titan-Nation PvE with PvP Zones returns no live count at this refresh, having last been seen 16 days 7 hours ago.
About the server
What is the Rust version on [GER] Titan-Nation PvE with PvP Zones?
Rust network protocol 2634 and build 167584 on Windows is what [GER] Titan-Nation PvE with PvP Zones runs. The protocol has to match before you can join, and Steam does the updating.
Is [GER] Titan-Nation PvE with PvP Zones up, and what does its uptime show?
[GER] Titan-Nation PvE with PvP Zones is offline at this refresh; the last response came 16 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
In which location is [GER] Titan-Nation PvE with PvP Zones hosted?
The name of [GER] Titan-Nation PvE with PvP Zones points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.93.161.238:28115 is its address.
Map and rules
Which rules apply on [GER] Titan-Nation PvE with PvP Zones, and what settings?
The name [GER] Titan-Nation PvE with PvP Zones carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has [GER] Titan-Nation PvE with PvP Zones loaded?
The game generates the map on [GER] Titan-Nation PvE with PvP Zones: procedural, size 5,000, seed 2147483647. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [GER] Titan-Nation PvE with PvP Zones wipe, and on what schedule?
A single wipe each month, the force wipe, is all [GER] Titan-Nation PvE with PvP Zones does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 17 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.
On [GER] Titan-Nation PvE with PvP Zones, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain [GER] Titan-Nation PvE with PvP Zones?
On Rust Data, [GER] Titan-Nation PvE with PvP Zones appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [GER] Titan-Nation PvE with PvP Zones?
These tags are published by [GER] Titan-Nation PvE with PvP Zones and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [GER] Titan-Nation PvE with PvP Zones?
In Rust, F1 opens the console: type client.connect 147.93.161.238:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.