Online 147.93.161.238:28115 checked 9m ago
My Untitled Rust Server
Connect
srv = rust.server("147.93.161.238:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 21:10 UTC17d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2147483647
- map
- Procedural Map
- size
- 5000
- seed
- 2147483647
Server
srv.info()- address
- 147.93.161.238:28115
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 11 Oct 2026, 21:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 144/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 71 on average | 70/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 7/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 64 on average | 112/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Untitled Rust Server rank?
Over the last seven days My Untitled Rust Server sits at #15,339 on player hours, in the top 69% of ranked servers.
How many players does My Untitled Rust Server hold at once?
Current row: 0 players on My Untitled Rust Server, against 500 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on My Untitled Rust Server?
Server fps over the last 48 hours averages 8; the floor is 5. Buildings, deployables and all else in the world took the count as high as 147,018 entities. The memory field tops out at 5,171 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is My Untitled Rust Server on?
Rust network protocol 2634 and build 167781 on Windows is what My Untitled Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Untitled Rust Server, and is it up?
My Untitled Rust Server reports itself online at the current refresh. Count back 12 days 9 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is My Untitled Rust Server hosted?
For My Untitled Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.93.161.238:28115 is its address.
Rules, settings, map
Which settings and rules does My Untitled Rust Server run?
The name My Untitled Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has My Untitled Rust Server selected?
My Untitled Rust Server runs a procedural map of size 5,000 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does My Untitled Rust Server wipe, and on what schedule?
A single wipe each month, the force wipe, is all My Untitled Rust Server does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 17 days 10 hours ago. The tags list wipes as monthly.
On My Untitled Rust Server, what happens on wipe day?
The average peak over recent wipes is 1 players. 24 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold My Untitled Rust Server, and which filters?
On Rust Data, My Untitled Rust Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on My Untitled Rust Server hold?
The game's server browser reads these tags from My Untitled Rust Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join My Untitled Rust Server?
The manual route: launch Rust, F1, then client.connect 147.93.161.238:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.