Offline 147.93.162.142:28415 checked 3h ago
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop
Connect
srv = rust.server("147.93.162.142:28416")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 15:54 UTC6h ago | NaN | NaN | running | 0 |
| 1 | Wed 28 Oct, 12:52 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 18:47 UTC2d ago | 1 | NaN | 0.8 days | 1 |
| 3 | Mon 26 Oct, 19:08 UTC3d ago | 1 | NaN | 1 days | 1 |
| 4 | Wed 21 Oct, 19:09 UTC8d ago | 5 | halved by day 2 | 5 days | 0 |
| 5 | Sat 10 Oct, 12:35 UTC19d ago | 2 | held half | 11.3 days | 1 |
| 6 | Fri 9 Oct, 20:14 UTC20d ago | 2 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1444129400
- map
- Procedural Map
- size
- 3500
- seed
- 1444129400
Server
srv.info()- address
- 147.93.162.142:28415
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 29 Oct 2026, 15:54 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 87/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 11/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 78 on average | 70/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 74 on average | 129/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 71 on average | 220/1000 |
Quick answers
From the figures on this page.
Population
What position does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop take in the server rankings?
Player hours over seven days put [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop at #4,550, in the top 20% of the ranked set.
How full does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
[EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop returns no live count at this refresh, having last been seen 3 hours ago. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.
About the server
How smoothly does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run?
The 48-hour average is 58 server fps, with a low of 7. Buildings, deployables and all else in the world took the count as high as 90,646 entities. Memory peaked at 2,796 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and is it up?
The latest sample has [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop offline, with a last sighting 3 hours ago. Count back 2 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 9 October 2026.
Which location does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop run from?
No region tag is published by [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.162.142:28415.
Rules, settings, map
Which rules apply on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and what settings?
The name [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop loaded?
Size 3,500, seed 1444129400: the procedural map on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop wipe, and on what schedule?
The only wipe [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 6 hours ago. The tags list wipes as monthly.
On [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags and filters
Which lists on Rust Data hold [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop, and which filters?
The Rust Data lists that [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop hold?
The game's server browser reads these tags from [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [EU/NL] DeathBattalion | Vanilla | Friendly | Lowpop?
The manual route: launch Rust, F1, then client.connect 147.93.162.142:28415. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
