Rust Data

rustdata.spaceservers147.93.162.142:28516.ipynb

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Offline 147.93.162.142:28515 checked 6d ago

WildHunt

quad monthly wipes softcore

Connect

srv = rust.server("147.93.162.142:28516")
print(srv.connect_command)

Right now

srv.summary()
players now 2/50 # 4% full
7-day average 0 # peak 2
rank #12,500 # top 56%
last wipe 6d ago # monthly schedule
next wipe 8d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct21 Oct28 Oct

Top 56% of all ranked servers, and #557 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence

usual gap8.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
08d 5hThu 5 Nov, 19:00 UTCFW force wipe
136d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 20:22 UTC6d ago 2 NaN running 0
1 Tue 13 Oct, 15:20 UTC14d ago 1 halved by day 1 8.2 days 0
2 Mon 12 Oct, 04:04 UTC16d ago 1 NaN 1.5 days 0
3 Fri 2 Oct, 07:09 UTC26d ago 0 NaN 9.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2147483647
Map of WildHunt
map
Procedural Map
size
2000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
147.93.162.142:28515
region
–
max players
50
group limit
quad
wipe schedule
monthly
last wipe
21 Oct 2026, 21:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EA] Softcore 1quad · monthly · 68 on average142/350
1[US] Facepunch Softcore 2NA · quad · monthly · 61 on average22/300
2Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 35 on average15/150
3LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 7 on average2/200
4LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average0/80
5[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average9/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does WildHunt rank?

Over the last seven days WildHunt sits at #12,500 on player hours, in the top 56% of ranked servers. The quad group places it at #557.

How full does WildHunt run?

The current row shows WildHunt offline; the last response was 6 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 2.

About the server

What is the Rust version on WildHunt?

Version Rust network protocol 2634 and build 167781 on Windows is reported by WildHunt. The protocol has to match before you can join, and Steam does the updating.

How reliable is WildHunt, and is it online now?

WildHunt is offline at this refresh; the last response came 6 days 15 hours ago. Uptime of 12% across the last 7 full days: 20 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does WildHunt run from?

There is no region published for WildHunt. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.162.142:28515.

Settings and map

What rules and settings are recorded for WildHunt?

The name WildHunt carries no gather rate. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has WildHunt loaded?

Size 2,000, seed 2147483647: the procedural map on WildHunt, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does WildHunt wipe, and on what schedule?

A single wipe each month, the force wipe, is all WildHunt does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 6 days 16 hours ago. A monthly wipe schedule is published in its tags.

On WildHunt, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which Rust Data filters and lists contain WildHunt?

These Rust Data lists include WildHunt: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on WildHunt?

The game's server browser reads these tags from WildHunt: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to WildHunt?

Enter client.connect 147.93.162.142:28515 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,^s,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players Slot count: 50.
ts4
Group limit No team may exceed 4.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,772 players 11,744 servers online