Offline 147.93.162.142:28515 checked 6d ago
WildHunt
Connect
srv = rust.server("147.93.162.142:28516")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers, and #557 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 20:22 UTC6d ago | 2 | NaN | running | 0 |
| 1 | Tue 13 Oct, 15:20 UTC14d ago | 1 | halved by day 1 | 8.2 days | 0 |
| 2 | Mon 12 Oct, 04:04 UTC16d ago | 1 | NaN | 1.5 days | 0 |
| 3 | Fri 2 Oct, 07:09 UTC26d ago | 0 | NaN | 9.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2147483647
- map
- Procedural Map
- size
- 2000
- seed
- 2147483647
Server
srv.info()- address
- 147.93.162.142:28515
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 21 Oct 2026, 21:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EA] Softcore 1 | quad · monthly · 68 on average | 142/350 |
| 1 | [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 22/300 |
| 2 | Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 15/150 |
| 3 | LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 7 on average | 2/200 |
| 4 | LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 0/80 |
| 5 | [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 9/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WildHunt rank?
Over the last seven days WildHunt sits at #12,500 on player hours, in the top 56% of ranked servers. The quad group places it at #557.
How full does WildHunt run?
The current row shows WildHunt offline; the last response was 6 days 15 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What is the Rust version on WildHunt?
Version Rust network protocol 2634 and build 167781 on Windows is reported by WildHunt. The protocol has to match before you can join, and Steam does the updating.
How reliable is WildHunt, and is it online now?
WildHunt is offline at this refresh; the last response came 6 days 15 hours ago. Uptime of 12% across the last 7 full days: 20 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does WildHunt run from?
There is no region published for WildHunt. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 147.93.162.142:28515.
Settings and map
What rules and settings are recorded for WildHunt?
The name WildHunt carries no gather rate. The group limit is 4 players, the quad setting. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has WildHunt loaded?
Size 2,000, seed 2147483647: the procedural map on WildHunt, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does WildHunt wipe, and on what schedule?
A single wipe each month, the force wipe, is all WildHunt does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 6 days 16 hours ago. A monthly wipe schedule is published in its tags.
On WildHunt, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 1 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which Rust Data filters and lists contain WildHunt?
These Rust Data lists include WildHunt: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on WildHunt?
The game's server browser reads these tags from WildHunt: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slot count: 50; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to WildHunt?
Enter client.connect 147.93.162.142:28515 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
