Rust Data

rustdata.spaceservers147.93.162.6:28716.ipynb

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Online 147.93.162.6:28715 checked 8m ago

Kubi-World

premium

Connect

srv = rust.server("147.93.162.6:28716")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 11:59 UTC10d ago 0 NaN running 0
1 Sun 11 Oct, 21:55 UTC17d ago 2 NaN 6.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 2147483647
Map of Kubi-World
map
Procedural Map
size
6000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
147.93.162.6:28715
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 11:59 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Kubi-World rank?

Rank #15,344 on seven-day player hours for Kubi-World, within the top 69% of all ranked servers.

How many players does Kubi-World hold at once?

The sample now reads 0 players for Kubi-World, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Kubi-World run?

The 48-hour average is 50 server fps, with a low of 14. The entity count peaked at 202,837, covering buildings, deployables and the rest of the world. The memory field tops out at 5,004 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Kubi-World run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Kubi-World. The protocol has to match before you can join, and Steam does the updating.

How reliable is Kubi-World, and is it up?

The current sample puts Kubi-World online. Count back 6 days 2 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 11 October 2026.

Which location does Kubi-World run from?

For Kubi-World, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 147.93.162.6:28715 is its address.

Rules, settings, map

Which rules apply on Kubi-World, and what settings?

The name Kubi-World carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Joining requires Rust's premium status. VAC is running: Valve's anti-cheat is on.

Which map has Kubi-World loaded?

The game generates the map on Kubi-World: procedural, size 6,000, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Kubi-World wipe?

Too few wipes are on record for Kubi-World to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 11 hours ago.

On Kubi-World, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Kubi-World appear among Rust Data lists and filters?

On Rust Data, Kubi-World appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Kubi-World?

These tags are published by Kubi-World and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^q (Premium): Joining requires Rust's premium status. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Kubi-World?

The manual route: launch Rust, F1, then client.connect 147.93.162.6:28715. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online