Online 148.113.16.215:50012 checked 9m ago
A Rust Server
Connect
srv = rust.server("148.113.16.215:50014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 73664
- map
- Procedural Map
- size
- 3000
- seed
- 73664
Server
srv.info()- address
- 148.113.16.215:50012
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 09:57 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 78/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 256/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 11/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 313/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 267/300 |
Quick answers
From the figures on this page.
Population
What position does A Rust Server take in the server rankings?
Rank #15,269 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.
What population does A Rust Server carry?
Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
About the server
How well does A Rust Server perform?
The 48-hour average is 200 server fps, with a low of 129. Buildings, deployables and all else in the world took the count as high as 42,505 entities. A high of 2,256 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on A Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it up?
The current sample puts A Rust Server online. Count back 3 days 15 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 71 of 72, 99%. Its earliest recorded date in Rust Data is 26 October 2026.
In which location is A Rust Server hosted?
For A Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 148.113.16.215:50012 is its address.
Rules, settings, map
Which rules apply on A Rust Server, and what settings?
You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on A Rust Server?
Size 3,000, seed 73664: the procedural map on A Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does A Rust Server wipe, and on what schedule?
The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.
Tags and filters
Which lists on Rust Data hold A Rust Server, and which filters?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on A Rust Server hold?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 148.113.16.215:50012. Launch Rust on this page does the same by opening the game through Steam and connecting.