Rust Data

rustdata.spaceservers148.113.16.215:50014.ipynb

Run all rust-data · live

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Online 148.113.16.215:50012 checked 9m ago

A Rust Server

Connect

srv = rust.server("148.113.16.215:50014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 73664
Map of A Rust Server
map
Procedural Map
size
3000
seed
73664
Open on RustMaps

Server

srv.info()
address
148.113.16.215:50012
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 09:57 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average256/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average313/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267/300

Quick answers

From the figures on this page.

Population

What position does A Rust Server take in the server rankings?

Rank #15,269 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.

What population does A Rust Server carry?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

About the server

How well does A Rust Server perform?

The 48-hour average is 200 server fps, with a low of 129. Buildings, deployables and all else in the world took the count as high as 42,505 entities. A high of 2,256 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is A Rust Server, and is it up?

The current sample puts A Rust Server online. Count back 3 days 15 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 71 of 72, 99%. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is A Rust Server hosted?

For A Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 148.113.16.215:50012 is its address.

Rules, settings, map

Which rules apply on A Rust Server, and what settings?

You will not find a gather rate in the string A Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

Size 3,000, seed 73664: the procedural map on A Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Rust Server wipe, and on what schedule?

The record for A Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 16 hours ago.

Tags and filters

Which lists on Rust Data hold A Rust Server, and which filters?

On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on A Rust Server hold?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Rust Server?

In Rust, F1 opens the console: type client.connect 148.113.16.215:50012. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,205 players 11,672 servers online