Rust Data

rustdata.spaceservers148.113.197.74:28097.ipynb

Run all rust-data · live

‹ All servers

Online 148.113.197.74:28095 checked 13m ago

Dark Void Test Server

teams off monthly wipes moddedoxidepvehardcore

Connect

srv = rust.server("148.113.197.74:28097")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,432 # top 38%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0008:0016:0001:0009:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 23:14 UTC19m ago NaN NaN NaN 0
1 Wed 28 Oct, 02:39 UTC20h ago NaN NaN NaN 0
2 Wed 28 Oct, 02:23 UTC21h ago NaN NaN NaN 0
3 Wed 28 Oct, 01:57 UTC21h ago NaN NaN NaN 0
4 Wed 28 Oct, 00:49 UTC22h ago NaN NaN NaN 1
5 Tue 27 Oct, 23:42 UTC23h ago NaN NaN NaN 0
6 Wed 21 Oct, 01:44 UTC7d ago NaN NaN NaN 1
7 Wed 21 Oct, 01:16 UTC7d ago 1 halved by day 1 6.9 days 0
8 Sun 18 Oct, 17:56 UTC10d ago 1 held half 2.3 days 1
9 Thu 15 Oct, 03:14 UTC13d ago 1 halved by day 1 3.6 days 0
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
148.113.197.74:28095
region
–
max players
100
group limit
teams off
wipe schedule
monthly
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(0)

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Dark Void Test Server rank?

Rank #8,432 on seven-day player hours for Dark Void Test Server, within the top 38% of all ranked servers.

How full does Dark Void Test Server run?

Dark Void Test Server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 02:00 UTC, averaging 1 players.

Server data

Which Rust version is Dark Void Test Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Dark Void Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Dark Void Test Server, and is it up?

Dark Void Test Server reports itself online at the current refresh. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Dark Void Test Server sit?

There is no region published for Dark Void Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 148.113.197.74:28095 is its address.

Rules, settings, map

Which settings and rules does Dark Void Test Server run?

The name Dark Void Test Server carries no gather rate. The field for group size is empty. Recorded as hardcore, The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does Dark Void Test Server wipe?

A new world arrives every few hours on Dark Void Test Server, so no wipe schedule is kept and those resets do not count as wipes.

Tags, lists

Where does Dark Void Test Server appear among Rust Data lists and filters?

On Rust Data, Dark Void Test Server appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the server tags on Dark Void Test Server?

Read by the game's server browser, the tags Dark Void Test Server publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp100 (Max players): 100 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Dark Void Test Server?

The manual route: launch Rust, F1, then client.connect 148.113.197.74:28095. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp100
Max players 100 slots in total.
ts0
Group limit The team system is off.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,534 players 11,735 servers online