Rust Data

rustdata.spaceservers148.113.198.13:28016.ipynb

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Online 148.113.198.13:28015 checked 8m ago

[US] Facepunch Staging

official monthly wipes vanilla

Connect

srv = rust.server("148.113.198.13:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 6/250 # 2% full
7-day average 5 # peak 12
rank #1,436 # top 6%
last wipe 34d ago # monthly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak27players, last three wipes
crowd held0%else halves by day 11

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 07:26 UTC20d ago 21 NaN running 8
1 Thu 24 Sep, 11:44 UTC34d ago 33 halved by day 11 13.8 days 7

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 280505286
Map of [US] Facepunch Staging
map
Procedural Map
size
4300
seed
280505286
Open on RustMaps

Server

srv.info()
address
148.113.198.13:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
24 Sep 2026, 11:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 133 on average158/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 113 on average130/200
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 76 on average90/400
3RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 63 on average52/225
4PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 38 on average27/200
5Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 34 on average32/150

Quick answers

From the figures on this page.

Player counts

How does [US] Facepunch Staging compare in the rankings?

Over the last seven days [US] Facepunch Staging sits at #1,436 on player hours, in the top 6% of ranked servers.

What population does [US] Facepunch Staging carry?

The sample now reads 6 players for [US] Facepunch Staging, out of 250 slots. Over the last seven days it averaged 5 players and peaked at 12. Peak hour in the last 48 hours: 03:00 UTC, mean 9 players.

Server facts

How smoothly does [US] Facepunch Staging run?

The 48-hour average is 202 server fps, with a low of 151. Buildings, deployables and all else in the world took the count as high as 122,000 entities. A high of 3,031 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on [US] Facepunch Staging?

The build is Rust network protocol 2635 and build 169488 on Windows, run by [US] Facepunch Staging. The protocol has to match before you can join, and Steam does the updating.

Is [US] Facepunch Staging up, and what does its uptime show?

The current sample puts [US] Facepunch Staging online. The uptime it reports puts the last restart about 13 hours ago. 144 of 168 hours up over the last 7 full days, or 86%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [US] Facepunch Staging run from?

The name of [US] Facepunch Staging points to North America, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 148.113.198.13:28015 is its address.

Rules, settings, map

Which settings and rules does [US] Facepunch Staging run?

The name [US] Facepunch Staging carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Official tab in game: it is there. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on [US] Facepunch Staging?

Size 4,300, seed 280505286: the procedural map on [US] Facepunch Staging, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does [US] Facepunch Staging wipe?

The only wipe [US] Facepunch Staging takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 34 days 12 hours ago, and that is the one in play. The tags list wipes as monthly.

On [US] Facepunch Staging, what happens on wipe day?

Recent wipes averaged 27 players at their peak. The crowd on the latest wipe topped out 35 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 11 in the other cases.

Tags and filters

Which Rust Data filters and lists contain [US] Facepunch Staging?

On Rust Data, [US] Facepunch Staging appears in these lists: Official Rust servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which meanings do the tags on [US] Facepunch Staging hold?

Read by the game's server browser, the tags [US] Facepunch Staging publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): 250 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169488 (Build): Recorded game build: 169488; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [US] Facepunch Staging?

Enter client.connect 148.113.198.13:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169488,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival play, standard Rust.
mp250
Max players 250 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169488
Build Recorded game build: 169488.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online