Online EU 148.113.198.171:28000 checked 9m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("148.113.198.171:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 99
- map
- Procedural Map
- size
- 4250
- seed
- 99
Server
srv.info()- address
- 148.113.198.171:28000
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 12 Oct 2026, 20:27 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 55/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 78 on average | 47/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 75 on average | 87/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 72 on average | 169/1000 |
Quick answers
From the figures on this page.
Player counts
How does Pine Hosting - Rust Server compare in the rankings?
Player hours over the last seven days: #4,911 for Pine Hosting - Rust Server, #1,704 in Europe, within the top 22% of the ranked set.
How many players does Pine Hosting - Rust Server hold at once?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 00:00 UTC, mean 4 players.
About the server
What does performance look like on Pine Hosting - Rust Server?
Averaged over 48 hours: 25 server fps, never under 5. Entity numbers reached 105,521, and that includes buildings, deployables and the rest. The memory field tops out at 4,480 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Pine Hosting - Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pine Hosting - Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Pine Hosting - Rust Server, and is it online now?
Online is the state at the latest refresh for Pine Hosting - Rust Server. A restart about 29 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 166 of 168, 99%. The first row Rust Data holds for it is dated 19 October 2026.
Where does Pine Hosting - Rust Server sit?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 148.113.198.171:28000 is its address.
Map and rules
What rules and settings are recorded for Pine Hosting - Rust Server?
You will not find a gather rate in the string Pine Hosting - Rust Server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Pine Hosting - Rust Server selected?
The game generates the map on Pine Hosting - Rust Server: procedural, size 4,250, seed 99. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Pine Hosting - Rust Server wipe, and how often?
Expect an estimate: Pine Hosting - Rust Server's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 17 days 3 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Pine Hosting - Rust Server hold?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Pine Hosting - Rust Server?
The manual route: launch Rust, F1, then client.connect 148.113.198.171:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
