Rust Data

rustdata.spaceservers148.113.24.109:27978.ipynb

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Online 148.113.24.109:27977 checked 7m ago

A Shockbyte x Discord Production Rust Server

Connect

srv = rust.server("148.113.24.109:27978")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of A Shockbyte x Discord Production Rust Server
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
148.113.24.109:27977
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 05:47 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average236/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average316/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average771/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average894/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average744/800

Quick answers

From the figures on this page.

Player counts

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server sits at #15,269 on player hours, in the top 68% of ranked servers.

How many players does A Shockbyte x Discord Production Rust Server hold at once?

A Shockbyte x Discord Production Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average is 256 server fps, with a low of 255. Buildings, deployables and all else in the world took the count as high as 8,301 entities. Memory peaked at 2,471 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on A Shockbyte x Discord Production Rust Server?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is A Shockbyte x Discord Production Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Shockbyte x Discord Production Rust Server. A restart about 2 days 13 hours ago is what its reported uptime implies. Over the last 1 full day the hours up number 23 of 24, 96%. The first row Rust Data holds for it is dated 27 October 2026.

Where does A Shockbyte x Discord Production Rust Server sit?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.113.24.109:27977.

Rules, settings, map

Which settings and rules does A Shockbyte x Discord Production Rust Server run?

You will not find a gather rate in the string A Shockbyte x Discord Production Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on A Shockbyte x Discord Production Rust Server?

The game generates the map on A Shockbyte x Discord Production Rust Server: procedural, size 1,500, seed 50000. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Shockbyte x Discord Production Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 2 days 15 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain A Shockbyte x Discord Production Rust Server?

The Rust Data lists that A Shockbyte x Discord Production Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on A Shockbyte x Discord Production Rust Server hold?

Read by the game's server browser, the tags A Shockbyte x Discord Production Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A Shockbyte x Discord Production Rust Server?

Enter client.connect 148.113.24.109:27977 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,092 players 11,831 servers online