Offline 148.113.24.109:28015 checked 27d ago
A Shockbyte Rust Server
Connect
srv = rust.server("148.113.24.109:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 148.113.24.109:28015
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 07:45 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 136/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 118/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 10/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 18/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does A Shockbyte Rust Server rank?
Player hours over seven days put A Shockbyte Rust Server at #16,599, in the top 70% of the ranked set.
What population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server returns no live count at this refresh, having last been seen 27 days 19 hours ago.
About the server
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is A Shockbyte Rust Server up, and what does its uptime show?
A Shockbyte Rust Server is offline at this refresh; the last response came 27 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 1 October 2026.
Where does A Shockbyte Rust Server sit?
For A Shockbyte Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 148.113.24.109:28015 is its address.
Settings and map
Which settings and rules does A Shockbyte Rust Server run?
The name A Shockbyte Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has A Shockbyte Rust Server loaded?
A procedural map runs on A Shockbyte Rust Server, generated by the game.
Wipes and dates
When does A Shockbyte Rust Server wipe, and on what schedule?
Too few wipes are on record for A Shockbyte Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 19 hours ago.
Lists and tags
Where does A Shockbyte Rust Server appear among Rust Data lists and filters?
The Rust Data lists that A Shockbyte Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server hold?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival play, standard Rust; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to A Shockbyte Rust Server?
In Rust, F1 opens the console: type client.connect 148.113.24.109:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.