Online EA 148.113.24.99:29029 checked 7m ago
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
Connect
srv = rust.server("148.113.24.99:29030")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 29 October, 12:33 UTC, in 10h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 10h | Thu 29 Oct, 12:33 UTC | wipe |
| 1 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 14d 10h | Thu 12 Nov, 12:33 UTC | wipe |
| 3 | 28d 10h | Thu 26 Nov, 12:33 UTC | wipe |
| 4 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 42d 10h | Thu 10 Dec, 12:33 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 12:33 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:38 UTC FW27d ago | 2 | halved by day 2 | 13.7 days | 0 |
| 2 | Sun 27 Sep, 08:58 UTC31d ago | 1 | halved by day 2 | 4.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1614537442
- map
- Procedural Map
- size
- 3000
- seed
- 1614537442
Server
srv.info()- address
- 148.113.24.99:29029
- region
- EA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 15 Oct 2026, 12:33 UTC
- hostname
- –
- first seen
- 27 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 81 on average | 20/115 |
| 1 | [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 25 on average | 2/150 |
| 2 | [SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 | EA · groups of 8+ · 2x · biweekly · 4 on average | 4/140 |
| 3 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 1/100 |
| 4 | [JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 | EA · no group limit · biweekly · 4 on average | 1/20 |
| 5 | 瞌睡熊『5倍10废|10.29|萌新首选|无权限』 | EA · groups of 8+ · biweekly · 4 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly compare in the rankings?
On seven-day player hours [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #8,707 overall and #440 in Asia, inside the top 39% of all ranked servers.
How many players does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold at once?
The sample now reads 0 players for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly perform?
The 48-hour average is 232 server fps, with a low of 79. The entity count peaked at 51,321, covering buildings, deployables and the rest of the world. The memory field tops out at 3,213 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Steam updates your game for you, but the protocol must match to join.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly up, and what does its uptime show?
The current sample puts [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online. Count back 46 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 27 September 2026.
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sit?
The EA tag is what [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.113.24.99:29029.
Settings and map
Which settings and rules does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?
Gather sits at 2x, read from the server's own name: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly loaded?
The game generates the map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: procedural, size 3,000, seed 1614537442. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe, and on what schedule?
Too few wipes are on record for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Thursday 29 October at 12:33 UTC. The world it runs now was generated 13 days 13 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which Rust Data filters and lists contain [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
The Rust Data lists that [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly hold?
Read by the game's server browser, the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
In Rust, F1 opens the console: type client.connect 148.113.24.99:29029. Launch Rust on this page does the same by opening the game through Steam and connecting. https://rust.nexnise.com/ is the website recorded for it.
