Rust Data

rustdata.spaceservers148.230.88.181:28016.ipynb

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Online 148.230.88.181:28015 checked 14m ago

My Rust server | Powered by AMP

Connect

srv = rust.server("148.230.88.181:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #14,968 # top 67%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0510152020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct11 Oct15 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
148.230.88.181:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 00:53 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Player hours over seven days put My Rust server | Powered by AMP at #14,968, in the top 67% of the ranked set.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What does performance look like on My Rust server | Powered by AMP?

Averaged over 48 hours: 4 server fps, never under 1. Buildings, deployables and all else in the world took the count as high as 111,597 entities. A high of 3,628 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on My Rust server | Powered by AMP?

The build is Rust network protocol 2635 and build 168909 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports itself online at the current refresh. A restart about 4 days 17 hours ago is what its reported uptime implies. Uptime of 56% across the last 7 full days: 94 hours of 168. Its earliest recorded date in Rust Data is 4 October 2026.

Which location does My Rust server | Powered by AMP run from?

There is no region published for My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 148.230.88.181:28015 is its address.

Map and rules

Which settings and rules does My Rust server | Powered by AMP run?

No gather rate appears in the name: My Rust server | Powered by AMP. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and on what schedule?

Too few wipes are on record for My Rust server | Powered by AMP to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 18 hours ago.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 148.230.88.181:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,993 players 11,872 servers online