Rust Data

rustdata.spaceservers148.251.133.92:10003.ipynb

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Online 148.251.133.92:10002 checked 9m ago

StreetKings

Connect

srv = rust.server("148.251.133.92:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 28d ago # no schedule published
next wipe 7d 1h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 1hThu 5 Nov, 19:00 UTCFW force wipe
135d 1hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:39 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1234
Map of StreetKings
map
Procedural Map
size
2000
seed
1234
Open on RustMaps

Server

srv.info()
address
148.251.133.92:10002
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 17:39 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average356/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average450/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average977/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Quick answers

From the figures on this page.

Population

What position does StreetKings take in the server rankings?

Over the last seven days StreetKings sits at #15,327 on player hours, in the top 69% of ranked servers.

How many players does StreetKings hold at once?

The sample now reads 0 players for StreetKings, out of 200 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does StreetKings run?

The 48-hour average is 195 server fps, with a low of 160. Buildings, deployables and all else in the world took the count as high as 16,588 entities. The memory field tops out at 1,485 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does StreetKings run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by StreetKings. Joining needs the same protocol on your game; Steam handles the update.

How reliable is StreetKings, and is it online now?

Online is the state at the latest refresh for StreetKings. A restart about 6 days 21 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is StreetKings hosted?

For StreetKings, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 148.251.133.92:10002.

Settings and map

Which rules apply on StreetKings, and what settings?

You will not find a gather rate in the string StreetKings. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has StreetKings selected?

Size 2,000, seed 1234: the procedural map on StreetKings, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does StreetKings wipe, and how often?

A single wipe each month, the force wipe, is all StreetKings does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days ago.

What is wipe day on StreetKings like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does StreetKings appear among Rust Data lists and filters?

On Rust Data, StreetKings appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on StreetKings?

These tags are published by StreetKings and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to StreetKings?

The manual route: launch Rust, F1, then client.connect 148.251.133.92:10002. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/street-kings is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,408 players 11,904 servers online