Rust Data

rustdata.spaceservers148.251.177.159:28011.ipynb

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Online EU 148.251.177.159:28010 checked 12m ago

x2 Small Map | Teams of 4 | Fast Respawn

2x quad weekly wipes moddedoxide

Connect

srv = rust.server("148.251.177.159:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 8
rank #2,738 # top 12% · #1032 in EU
last wipe 8d ago # weekly schedule
next wipe 5d 17h # Mon 2 Nov, 11:51 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 12% of all ranked servers, top 35% in EU, and #169 of the quad servers (top 21%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Monday 2 November, 11:51 UTC, in 5d 17h. # Its weekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

inatkind
05d 17hMon 2 Nov, 11:51 UTCwipe
19d 0hThu 5 Nov, 19:00 UTCFW force wipe
212d 17hMon 9 Nov, 11:51 UTCwipe
319d 17hMon 16 Nov, 11:51 UTCwipe
426d 17hMon 23 Nov, 11:51 UTCwipe
533d 17hMon 30 Nov, 11:51 UTCwipe
637d 0hThu 3 Dec, 19:00 UTCFW force wipe
740d 17hMon 7 Dec, 11:51 UTCwipe

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 11:51 UTC8d ago 8 NaN running 1
1 Sun 18 Oct, 17:56 UTC9d ago 8 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 77760
Map of x2 Small Map | Teams of 4 | Fast Respawn
map
Procedural Map
size
2500
seed
77760
Open on RustMaps

Server

srv.info()
address
148.251.177.159:28010
region
EU
max players
50
group limit
quad
wipe schedule
weekly
last wipe
19 Oct 2026, 17:27 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 201 on average740/750
1[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 23 on average13/150
2Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 27.10 10/27EU · quad · 2x · weekly · 6 on average12/200
3[PL/EU] Miodkowo • MAX 4 • X2EU · quad · 2x · weekly · 5 on average3/100
4Bestrust Solo/Duo/Trio/Quad 2x #3 | JUST FULLWIPED 26.10 10/26EU · quad · 2x · weekly · 5 on average0/200
5NORDICRUST.EU 2X|Solo/Duo/Trio/Quad|RaidProtection|22-10-2026EU · quad · 2x · weekly · 3 on average0/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does x2 Small Map | Teams of 4 | Fast Respawn rank?

Player hours over the last seven days: #2,738 for x2 Small Map | Teams of 4 | Fast Respawn, #1,032 in Europe, within the top 12% of the ranked set. The quad group places it at #169.

How many players does x2 Small Map | Teams of 4 | Fast Respawn hold at once?

Current row: 0 players on x2 Small Map | Teams of 4 | Fast Respawn, against 50 slots. Over the last seven days it averaged 1 players and peaked at 8. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 4 players.

Server facts

How smoothly does x2 Small Map | Teams of 4 | Fast Respawn run?

Server fps over the last 48 hours averages 14; the floor is 5. Entity numbers reached 35,292, and that includes buildings, deployables and the rest. Memory peaked at 2,685 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is x2 Small Map | Teams of 4 | Fast Respawn on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by x2 Small Map | Teams of 4 | Fast Respawn. Joining needs the same protocol on your game; Steam handles the update.

Is x2 Small Map | Teams of 4 | Fast Respawn up, and what does its uptime show?

The current sample puts x2 Small Map | Teams of 4 | Fast Respawn online. The uptime it reports puts the last restart about 4 days 20 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 18 October 2026.

Where does x2 Small Map | Teams of 4 | Fast Respawn sit?

In Europe, x2 Small Map | Teams of 4 | Fast Respawn lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 148.251.177.159:28010 is its address.

Settings and map

Which settings and rules does x2 Small Map | Teams of 4 | Fast Respawn run?

The name carries the figure: x2 Small Map | Teams of 4 | Fast Respawn runs 2x gather. The group limit is 4 players, the quad setting. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has x2 Small Map | Teams of 4 | Fast Respawn selected?

Size 2,500, seed 77760: the procedural map on x2 Small Map | Teams of 4 | Fast Respawn, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does x2 Small Map | Teams of 4 | Fast Respawn wipe, and how often?

Too few wipes are on record for x2 Small Map | Teams of 4 | Fast Respawn to confirm its schedule, so the tag drives the prediction. Monday 2 November at 11:51 UTC is when the next wipe is due. The world it runs now was generated 8 days ago. A weekly wipe schedule is published in its tags.

On x2 Small Map | Teams of 4 | Fast Respawn, what happens on wipe day?

Across recent wipes the busiest point averaged 8 players. 8 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold x2 Small Map | Teams of 4 | Fast Respawn, and which filters?

These Rust Data lists include x2 Small Map | Teams of 4 | Fast Respawn: EU Rust servers, Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the server tags on x2 Small Map | Teams of 4 | Fast Respawn?

Read by the game's server browser, the tags x2 Small Map | Teams of 4 | Fast Respawn publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^w (Weekly): A wipe every week; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into x2 Small Map | Teams of 4 | Fast Respawn?

In Rust, F1 opens the console: type client.connect 148.251.177.159:28010. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts4
Group limit Team size tops out at 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,841 players 11,876 servers online