Online EU 148.251.177.248:28025 checked 11m ago
Dymouxland [BUILD / CREATIVE]
Connect
srv = rust.server("148.251.177.248:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 16% of all ranked servers, top 46% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 18:29 UTC16d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1278823929
- map
- Procedural Map
- size
- 3750
- seed
- 1278823929
Server
srv.info()- address
- 148.251.177.248:28025
- region
- EU
- max players
- 50
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 13 Oct 2026, 18:29 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 6/50 |
| 1 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 1/200 |
| 2 | Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] | EU · groups of 10+ · monthly · 2 on average | 1/100 |
| 3 | Хомка RU PvE | EU · groups of 8+ · monthly · 1 on average | 7/100 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| 5 | PIGLAND V7 NOWIPE/PVE/KIT Хрюшки | EU · groups of 8+ · 2 on average | 2/20 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dymouxland [BUILD / CREATIVE] rank?
Player hours over the last seven days: #3,615 for Dymouxland [BUILD / CREATIVE], #1,340 in Europe, within the top 16% of the ranked set.
How many players does Dymouxland [BUILD / CREATIVE] hold at once?
The sample now reads 0 players for Dymouxland [BUILD / CREATIVE], out of 50 slots. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 5 players.
Server facts
How smoothly does Dymouxland [BUILD / CREATIVE] run?
The 48-hour average is 59 server fps, with a low of 31. Buildings, deployables and all else in the world took the count as high as 94,945 entities. A high of 3,140 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Dymouxland [BUILD / CREATIVE] on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Dymouxland [BUILD / CREATIVE]. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Dymouxland [BUILD / CREATIVE], and is it online now?
The current sample puts Dymouxland [BUILD / CREATIVE] online. The uptime it reports puts the last restart about 2 days 17 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 October 2026.
Which location does Dymouxland [BUILD / CREATIVE] run from?
With its EU tag, Dymouxland [BUILD / CREATIVE] lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 148.251.177.248:28025.
Map and rules
What rules and settings are recorded for Dymouxland [BUILD / CREATIVE]?
No gather rate appears in the name: Dymouxland [BUILD / CREATIVE]. 10 players is the maximum per group. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Dymouxland [BUILD / CREATIVE]?
Size 3,750, seed 1278823929: the procedural map on Dymouxland [BUILD / CREATIVE], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Dymouxland [BUILD / CREATIVE] wipe?
A single wipe each month, the force wipe, is all Dymouxland [BUILD / CREATIVE] does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 16 days 1 hours ago, and that is the one in play. The tags list wipes as monthly.
On Dymouxland [BUILD / CREATIVE], what happens on wipe day?
Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Dymouxland [BUILD / CREATIVE] appear among Rust Data lists and filters?
These Rust Data lists include Dymouxland [BUILD / CREATIVE]: EU Rust servers, Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Dymouxland [BUILD / CREATIVE] hold?
These tags are published by Dymouxland [BUILD / CREATIVE] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^c (Creative): Build freely, with no gathering: sandbox mode; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Dymouxland [BUILD / CREATIVE]?
Enter client.connect 148.251.177.248:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
