Online EU 148.251.177.248:28040 checked 13m ago
RadZone EU/CZ
Connect
srv = rust.server("148.251.177.248:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 19:02 UTC3d ago | 5 | NaN | running | 1 |
| 1 | Tue 20 Oct, 16:57 UTC8d ago | 7 | held half | 5.1 days | 0 |
| 2 | Mon 19 Oct, 18:16 UTC9d ago | 7 | NaN | 0.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1468623782
- map
- Procedural Map
- size
- 4250
- seed
- 1468623782
Server
srv.info()- address
- 148.251.177.248:28040
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 25 Oct 2026, 19:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 249/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 74 on average | 119/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 68 on average | 359/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 422/1000 |
Quick answers
From the figures on this page.
Population
What position does RadZone EU/CZ take in the server rankings?
Player hours over the last seven days: #2,616 for RadZone EU/CZ, #1,003 in Europe, within the top 12% of the ranked set.
How many players does RadZone EU/CZ hold at once?
Current row: 2 players on RadZone EU/CZ, against 50 slots. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 5 players.
Server data
How well does RadZone EU/CZ perform?
Averaged over 48 hours: 20 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 113,330 entities. The memory field tops out at 4,237 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RadZone EU/CZ run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by RadZone EU/CZ. The protocol has to match before you can join, and Steam does the updating.
Is RadZone EU/CZ up, and what does its uptime show?
RadZone EU/CZ reports itself online at the current refresh. Count back 12 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RadZone EU/CZ run from?
With its EU tag, RadZone EU/CZ lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.251.177.248:28040.
Map and rules
Which settings and rules does RadZone EU/CZ run?
No gather rate appears in the name: RadZone EU/CZ. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has RadZone EU/CZ selected?
Size 4,250, seed 1468623782: the procedural map on RadZone EU/CZ, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does RadZone EU/CZ wipe, and how often?
The only wipe RadZone EU/CZ takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 3 days 20 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On RadZone EU/CZ, what happens on wipe day?
Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 4 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does RadZone EU/CZ appear among Rust Data lists and filters?
On Rust Data, RadZone EU/CZ appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on RadZone EU/CZ hold?
Read by the game's server browser, the tags RadZone EU/CZ publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to RadZone EU/CZ?
In Rust, F1 opens the console: type client.connect 148.251.177.248:28040. Launch Rust on this page does the same by opening the game through Steam and connecting.
