Rust Data

rustdata.spaceservers148.251.234.157:28016.ipynb

Run all rust-data · live

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Online 148.251.234.157:28015 checked 8m ago

Rust Server

Connect

srv = rust.server("148.251.234.157:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,482 # top 43%
last wipe 27d ago # no schedule published
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct14 Oct22 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:18 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 6738
Map of Rust Server
map
Procedural Map
size
6000
seed
6738
Open on RustMaps

Server

srv.info()
address
148.251.234.157:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average239/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average318/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average782/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average895/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average748/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Server rank?

Rank #9,482 on seven-day player hours for Rust Server, within the top 43% of all ranked servers.

What population does Rust Server carry?

Current row: 0 players on Rust Server, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 21:00 UTC is the busiest, at 1 players.

About the server

How well does Rust Server perform?

Server fps over the last 48 hours averages 79; the floor is 53. The entity count peaked at 201,868, covering buildings, deployables and the rest of the world. A high of 3,736 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Server run?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server runs. Steam updates your game for you, but the protocol must match to join.

Is Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Rust Server. Count back 19 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Rust Server hosted?

For Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 148.251.234.157:28015 is its address.

Map and rules

Which settings and rules does Rust Server run?

No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Rust Server selected?

Rust Server runs a procedural map of size 6,000 with seed 6738, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rust Server wipe, and on what schedule?

Once a month Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 21 hours ago, and that is the one in play.

What is wipe day on Rust Server like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Rust Server appear among Rust Data lists and filters?

On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Rust Server?

Enter client.connect 148.251.234.157:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ragequit.community is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online