Online EU 148.251.54.69:28040 checked 13m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("148.251.54.69:28041")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 15:58 UTC9d ago | 4 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 396711908
- map
- Procedural Map
- size
- 2000
- seed
- 396711908
Server
srv.info()- address
- 148.251.54.69:28040
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 19 Oct 2026, 19:11 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 74/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 259/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 73 on average | 106/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 15/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 66 on average | 394/1000 |
Quick answers
From the figures on this page.
Population
What position does Pine Hosting - Rust Server take in the server rankings?
Ranked #3,298 on seven-day player hours, Pine Hosting - Rust Server is #1,233 in Europe and in the top 15% of all ranked servers.
What population does Pine Hosting - Rust Server carry?
Current row: 0 players on Pine Hosting - Rust Server, against 50 slots. Over the last seven days it averaged 1 players and peaked at 5. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 4 players.
Server facts
What does performance look like on Pine Hosting - Rust Server?
The 48-hour average is 25 server fps, with a low of 5. The entity count peaked at 26,331, covering buildings, deployables and the rest of the world. The memory field tops out at 2,321 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does Pine Hosting - Rust Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Pine Hosting - Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is Pine Hosting - Rust Server up, and what does its uptime show?
The current sample puts Pine Hosting - Rust Server online. The uptime it reports puts the last restart about 5 days 12 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 19 October 2026.
In which location is Pine Hosting - Rust Server hosted?
In Europe, Pine Hosting - Rust Server lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 148.251.54.69:28040.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Pine Hosting - Rust Server loaded?
Size 2,000, seed 396711908: the procedural map on Pine Hosting - Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pine Hosting - Rust Server wipe, and how often?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 9 days 17 hours ago. The tags list wipes as monthly.
What is wipe day on Pine Hosting - Rust Server like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 4 hours in.
Tags and filters
Which lists on Rust Data hold Pine Hosting - Rust Server, and which filters?
On Rust Data, Pine Hosting - Rust Server appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the server tags on Pine Hosting - Rust Server?
Read by the game's server browser, the tags Pine Hosting - Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Pine Hosting - Rust Server?
Enter client.connect 148.251.54.69:28040 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
