Rust Data

rustdata.spaceservers148.72.141.118:28092.ipynb

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Online 148.72.141.118:28090 checked 8m ago

[TEST] Sanguine Halloween Showcase (closed)

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("148.72.141.118:28092")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak 1
rank #12,904 # top 58%
last wipe 1h ago # monthly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 20:35 UTC1h ago NaN NaN running 0
1 Fri 23 Oct, 12:31 UTC5d ago 0 NaN NaN 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1337
Map of [TEST] Sanguine Halloween Showcase (closed)
map
Custom Map
size
6000
seed
1337

Server

srv.info()
address
148.72.141.118:28090
region
–
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
28 Oct 2026, 20:35 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average93/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 75 on average180/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 68 on average113/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average7/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 59 on average350/1000

Quick answers

From the figures on this page.

Player counts

What position does [TEST] Sanguine Halloween Showcase (closed) take in the server rankings?

Rank #12,904 on seven-day player hours for [TEST] Sanguine Halloween Showcase (closed), within the top 58% of all ranked servers.

What population does [TEST] Sanguine Halloween Showcase (closed) carry?

Current row: 0 players on [TEST] Sanguine Halloween Showcase (closed), against 20 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 22:00 UTC, averaging 1 players.

About the server

How well does [TEST] Sanguine Halloween Showcase (closed) perform?

Averaged over 48 hours: 30 server fps, never under 26. The entity count peaked at 33,983, covering buildings, deployables and the rest of the world. Memory peaked at 4,033 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [TEST] Sanguine Halloween Showcase (closed) run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [TEST] Sanguine Halloween Showcase (closed). Steam updates your game for you, but the protocol must match to join.

Is [TEST] Sanguine Halloween Showcase (closed) up, and what does its uptime show?

The current sample puts [TEST] Sanguine Halloween Showcase (closed) online. Count back 5 days 7 hours from its reported uptime to get the last restart. Uptime of 100% across the last 5 full days: 120 hours of 120. Rust Data logged it first on 22 October 2026.

Where does [TEST] Sanguine Halloween Showcase (closed) sit?

No region is published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 148.72.141.118:28090 is its address.

Settings and map

Which rules apply on [TEST] Sanguine Halloween Showcase (closed), and what settings?

No gather rate appears in the name: [TEST] Sanguine Halloween Showcase (closed). Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

What is the map on [TEST] Sanguine Halloween Showcase (closed)?

The game generates the map on [TEST] Sanguine Halloween Showcase (closed): procedural, size 6,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe schedule

When does [TEST] Sanguine Halloween Showcase (closed) wipe, and how often?

Once a month [TEST] Sanguine Halloween Showcase (closed) wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 1 hours ago. The tags list wipes as monthly.

What is wipe day on [TEST] Sanguine Halloween Showcase (closed) like?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain [TEST] Sanguine Halloween Showcase (closed)?

On Rust Data, [TEST] Sanguine Halloween Showcase (closed) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings do the tags on [TEST] Sanguine Halloween Showcase (closed) hold?

These tags are published by [TEST] Sanguine Halloween Showcase (closed) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into [TEST] Sanguine Halloween Showcase (closed)?

The manual route: launch Rust, F1, then client.connect 148.72.141.118:28090. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,961 players 11,800 servers online