Rust Data

rustdata.spaceservers149.102.227.58:28027.ipynb

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Offline 149.102.227.58:28025 checked 31m ago

Vanilla Server

quad pvesoftcore

Connect

srv = rust.server("149.102.227.58:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,859 # top 72%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 03:12 UTC19d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.102.227.58:28025
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
25 Oct 2026, 00:01 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[BR] X-Sentinela PVE MensalSA · quad · monthly · 3 on average1/50
1Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average2/50
2AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average1/50
3Casual PVE Svenska KrigareEU · quad · 1 on average1/20
4Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average11/140
5BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average3/50

Quick answers

From the figures on this page.

Player counts

How does Vanilla Server compare in the rankings?

Player hours over seven days put Vanilla Server at #15,859, in the top 72% of the ranked set. Its position in the quad group is #635.

How many players does Vanilla Server hold at once?

Offline now for Vanilla Server, with the last sample 31 minutes ago.

About the server

What is the Rust version on Vanilla Server?

Rust network protocol 2635 and build 168909 on Windows is what Vanilla Server runs. Steam updates your game for you, but the protocol must match to join.

Is Vanilla Server up, and what does its uptime show?

Offline now for Vanilla Server, last seen 31 minutes ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 9 October 2026.

Where does Vanilla Server sit?

For Vanilla Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 149.102.227.58:28025 is its address.

Settings and map

What rules and settings are recorded for Vanilla Server?

No gather rate appears in the name: Vanilla Server. Up to 4 players may share a group (quad). Game mode softcore, with this note: Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Vanilla Server?

A procedural map runs on Vanilla Server, generated by the game.

Wipe data

When does Vanilla Server wipe, and how often?

The record for Vanilla Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 6 hours ago.

What is wipe day on Vanilla Server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Vanilla Server appear among Rust Data lists and filters?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.

How should you read the server tags on Vanilla Server?

Read by the game's server browser, the tags Vanilla Server publishes are: gmsoftcore (Game mode): Game mode: softcore, the easier ruleset; mp1 (Max players): Slot count: 1; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): PvE: the world is the threat, not other players. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Vanilla Server?

The manual route: launch Rust, F1, then client.connect 149.102.227.58:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Game mode: softcore, the easier ruleset.
mp1
Max players Slot count: 1.
ts4
Group limit Team size tops out at 4.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,519 players 11,628 servers online