Offline 149.102.254.20:28015 checked 23d ago
Private Duo - Tailscale
Connect
srv = rust.server("149.102.254.20:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.102.254.20:28015
- region
- –
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 03:40 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 70/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 93/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 202/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 6/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 248/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 393/375 |
Quick answers
From the figures on this page.
Population
What position does Private Duo - Tailscale take in the server rankings?
Rank #15,967 on seven-day player hours for Private Duo - Tailscale, within the top 71% of all ranked servers.
How many players does Private Duo - Tailscale hold at once?
The current row shows Private Duo - Tailscale offline; the last response was 23 days 2 hours ago.
Server data
What Rust version does Private Duo - Tailscale run?
Rust network protocol 2634 and build 166652 on Windows is what Private Duo - Tailscale runs. Steam updates your game for you, but the protocol must match to join.
Is Private Duo - Tailscale up, and what does its uptime show?
The latest sample has Private Duo - Tailscale offline, with a last sighting 23 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is Private Duo - Tailscale hosted?
For Private Duo - Tailscale, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 149.102.254.20:28015 is its address.
Map and rules
Which settings and rules does Private Duo - Tailscale run?
The name Private Duo - Tailscale carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on Private Duo - Tailscale?
The game generates its map: procedural, on Private Duo - Tailscale.
Wipe data
When does Private Duo - Tailscale wipe, and how often?
The record for Private Duo - Tailscale holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 2 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Private Duo - Tailscale, and which filters?
The Rust Data lists that Private Duo - Tailscale fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Private Duo - Tailscale hold?
Read by the game's server browser, the tags Private Duo - Tailscale publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptsw (Networking): 'sw' is the network layer field; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Private Duo - Tailscale?
Enter client.connect 149.102.254.20:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.