Rust Data

rustdata.spaceservers149.106.107.120:28016.ipynb

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Offline 149.106.107.120:12423 checked 36d ago

my private server

Connect

srv = rust.server("149.106.107.120:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,946 # top 60%
last wipe 37d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 05:41 UTC37d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.106.107.120:12423
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 05:41 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average436/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average964/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average989/1000

Quick answers

From the figures on this page.

Population data

How does my private server compare in the rankings?

Rank #13,946 on seven-day player hours for my private server, within the top 60% of all ranked servers.

How full does my private server run?

my private server returns no live count at this refresh, having last been seen 36 days 20 hours ago.

About the server

What is the Rust version on my private server?

The build is Rust network protocol 2633 and build 165217 on Windows, run by my private server. The protocol has to match before you can join, and Steam does the updating.

How reliable is my private server, and is it online now?

Offline now for my private server, last seen 36 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does my private server run from?

For my private server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 149.106.107.120:12423.

Rules, settings, map

Which settings and rules does my private server run?

The name my private server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has my private server loaded?

A procedural map runs on my private server, generated by the game.

Wipe schedule

When does my private server wipe, and how often?

A rhythm cannot be read from the wipes of my private server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 13 hours ago.

On my private server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 7 hours after it began.

Tags, lists

Where does my private server appear among Rust Data lists and filters?

The Rust Data lists that my private server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on my private server hold?

The game's server browser reads these tags from my private server: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join my private server?

In Rust, F1 opens the console: type client.connect 149.106.107.120:12423. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,075 players 11,902 servers online