Rust Data

rustdata.spaceservers149.13.197.28:28017.ipynb

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Offline 149.13.197.28:28015 checked 7d ago

Carbon Server

quad moddedcarbonpvesoftcore

Connect

srv = rust.server("149.13.197.28:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #13,080 # top 59%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 59% of all ranked servers, and #569 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 14:34 UTC7d ago 1 NaN running 1
1 Mon 19 Oct, 13:24 UTC8d ago 1 NaN 1 days 1
2 Sun 18 Oct, 20:14 UTC9d ago 1 NaN 0.7 days 1
3 Thu 15 Oct, 22:12 UTC12d ago 1 NaN 2.9 days 0
4 Wed 14 Oct, 15:32 UTC13d ago 1 NaN 1.3 days 1
5 Tue 13 Oct, 12:44 UTC14d ago 1 NaN 1.1 days 0
6 Sun 11 Oct, 10:46 UTC16d ago 0 NaN 2.1 days 0
7 Sat 10 Oct, 14:39 UTC17d ago 1 NaN 0.8 days 0
8 Fri 9 Oct, 20:22 UTC18d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.13.197.28:28015
region
–
max players
1
group limit
quad
wipe schedule
–
last wipe
20 Oct 2026, 15:04 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Exotic Haven |PVE|Monthly|Skills|Zombies|NoDecayNA · quad · monthly · 4 on average6/250
1Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average1/50
2AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLINOC · quad · monthly · 2 on average1/50
3Casual PVE Svenska KrigareEU · quad · 1 on average2/20
4Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 21 on average32/140
5BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | RaidabNA · quad · monthly · 4 on average4/50

Quick answers

From the figures on this page.

Population

How does Carbon Server compare in the rankings?

Rank #13,080 on seven-day player hours for Carbon Server, within the top 59% of all ranked servers. The quad group places it at #569.

How full does Carbon Server run?

Offline now for Carbon Server, with the last sample 7 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is Carbon Server on?

Rust network protocol 2634 and build 167781 on Windows is what Carbon Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Carbon Server, and is it up?

The latest sample has Carbon Server offline, with a last sighting 7 days 6 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Rust Data logged it first on 9 October 2026.

Where does Carbon Server sit?

There is no region published for Carbon Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 149.13.197.28:28015 is its address.

Rules, settings, map

Which rules apply on Carbon Server, and what settings?

You will not find a gather rate in the string Carbon Server. quad sets the cap: 4 players per group. softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has Carbon Server loaded?

A procedural map runs on Carbon Server, generated by the game.

Wipe data

When does Carbon Server wipe, and on what schedule?

No next wipe can be predicted for Carbon Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 7 hours ago.

On Carbon Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Carbon Server appear among Rust Data lists and filters?

On Rust Data, Carbon Server appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

How should you read the server tags on Carbon Server?

Read by the game's server browser, the tags Carbon Server publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp1 (Max players): The server lists 1 slots; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Carbon Server?

In Rust, F1 opens the console: type client.connect 149.13.197.28:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^z,^y,^p,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp1
Max players The server lists 1 slots.
ts4
Group limit Team size tops out at 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,128 players 11,755 servers online