Rust Data

rustdata.spaceservers149.154.20.56:28017.ipynb

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Offline 149.154.20.56:28015 checked 23d ago

LargeHome

Connect

srv = rust.server("149.154.20.56:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,794 # top 61%
last wipe 26d ago # no schedule published
next wipe 8d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 11hThu 5 Nov, 19:00 UTCFW force wipe
136d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:02 UTC FW26d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.154.20.56:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 21:02 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average325/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average22/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average201/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average97/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

Quick answers

From the figures on this page.

Player counts

How does LargeHome compare in the rankings?

Rank #13,794 on seven-day player hours for LargeHome, within the top 61% of all ranked servers.

How many players does LargeHome hold at once?

Offline now for LargeHome, with the last sample 23 days 8 hours ago.

Server data

What Rust version does LargeHome run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by LargeHome. Joining needs the same protocol on your game; Steam handles the update.

Is LargeHome up, and what does its uptime show?

Offline now for LargeHome, last seen 23 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.

Which location does LargeHome run from?

For LargeHome, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 149.154.20.56:28015 is its address.

Settings and map

Which rules apply on LargeHome, and what settings?

You will not find a gather rate in the string LargeHome. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

What is the map on LargeHome?

LargeHome runs a procedural map, which the game generates.

Wipe data

When does LargeHome wipe, and on what schedule?

A single wipe each month, the force wipe, is all LargeHome does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 10 hours ago.

What is wipe day on LargeHome like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold LargeHome, and which filters?

The Rust Data lists that LargeHome fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LargeHome hold?

These tags are published by LargeHome and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into LargeHome?

In Rust, F1 opens the console: type client.connect 149.154.20.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,873 players 11,630 servers online