Rust Data

rustdata.spaceservers149.19.22.101:28017.ipynb

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Offline 149.19.22.101:28015 checked 39d ago

Local Test Server

Connect

srv = rust.server("149.19.22.101:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,897 # no region published
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.19.22.101:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 19:26 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Local Test Server rank?

Player hours over seven days put Local Test Server at #14,897, in the top – of the ranked set.

What population does Local Test Server carry?

The current row shows Local Test Server offline; the last response was 39 days 3 hours ago.

Server facts

Which Rust version is Local Test Server on?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Local Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Test Server, and is it online now?

Offline now for Local Test Server, last seen 39 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.

Where does Local Test Server sit?

For Local Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 149.19.22.101:28015.

Rules, settings, map

What rules and settings are recorded for Local Test Server?

The name Local Test Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on Local Test Server?

A procedural map runs on Local Test Server, generated by the game.

Wipe schedule

When does Local Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Local Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 4 hours ago.

Lists and tags

Which lists on Rust Data hold Local Test Server, and which filters?

On Rust Data, Local Test Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Test Server hold?

Read by the game's server browser, the tags Local Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Local Test Server?

In Rust, F1 opens the console: type client.connect 149.19.22.101:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online