Rust Data

rustdata.spaceservers149.202.227.169:28017.ipynb

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Offline 149.202.227.169:28015 checked 43d ago

TestServer

Connect

srv = rust.server("149.202.227.169:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 0 # peak –
rank #15,464 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.202.227.169:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 17:43 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average322/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average322/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average32/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average162/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TestServer rank?

Over the last seven days TestServer sits at #15,464 on player hours, in the top – of ranked servers.

How full does TestServer run?

Offline now for TestServer, with the last sample 43 days 13 hours ago.

Server facts

What is the Rust version on TestServer?

The build is Rust network protocol 2633 and build 163794 on Linux, run by TestServer. The protocol has to match before you can join, and Steam does the updating.

How reliable is TestServer, and is it online now?

Offline now for TestServer, last seen 43 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does TestServer run from?

For TestServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 149.202.227.169:28015.

Rules, settings, map

What rules and settings are recorded for TestServer?

The name TestServer carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on TestServer?

TestServer runs a procedural map, which the game generates.

Wipes and dates

When does TestServer wipe, and how often?

The record for TestServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 55 days 16 hours ago.

Tags and filters

Which lists on Rust Data hold TestServer, and which filters?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TestServer hold?

These tags are published by TestServer and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TestServer?

The manual route: launch Rust, F1, then client.connect 149.202.227.169:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp3
Max players The server lists 3 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,773 players 11,668 servers online