Rust Data

rustdata.spaceservers149.202.49.90:28017.ipynb

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Online 149.202.49.90:28015 checked 7m ago

LRUST | x2 Vanilla+ | BP Share | Biweekly

2x moddedoxide

Connect

srv = rust.server("149.202.49.90:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #9,957 # top 45%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 20:07 UTC25d ago 4 NaN running 0
1 Tue 29 Sep, 20:21 UTC28d ago 7 halved by day 1 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2142499688
Map of LRUST | x2 Vanilla+ | BP Share | Biweekly
map
Procedural Map
size
3000
seed
2142499688
Open on RustMaps

Server

srv.info()
address
149.202.49.90:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 20:07 UTC
hostname
–
first seen
28 Sep 2026

About this server · in its own words

print(srv.description)
x2 gather | BP SHARE | Biweekly wipe No kits, no TP, no shop - just vanilla, boosted Build remove : /remove New seed every wipe Max 50 players

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 734 on average711/700
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 548 on average500/450
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 354 on average116/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 326 on average155/160
4Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 323 on average53/100
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 299 on average259/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LRUST | x2 Vanilla+ | BP Share | Biweekly rank?

Player hours over seven days put LRUST | x2 Vanilla+ | BP Share | Biweekly at #9,957, in the top 45% of the ranked set.

How many players does LRUST | x2 Vanilla+ | BP Share | Biweekly hold at once?

The sample now reads 0 players for LRUST | x2 Vanilla+ | BP Share | Biweekly, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How smoothly does LRUST | x2 Vanilla+ | BP Share | Biweekly run?

The 48-hour average is 152 server fps, with a low of 107. Entity numbers reached 49,977, and that includes buildings, deployables and the rest. A high of 2,962 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does LRUST | x2 Vanilla+ | BP Share | Biweekly run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by LRUST | x2 Vanilla+ | BP Share | Biweekly. Steam updates your game for you, but the protocol must match to join.

How reliable is LRUST | x2 Vanilla+ | BP Share | Biweekly, and is it up?

LRUST | x2 Vanilla+ | BP Share | Biweekly reports itself online at the current refresh. Count back 6 days 10 hours from its reported uptime to get the last restart. Uptime of 92% across the last 7 full days: 155 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Where does LRUST | x2 Vanilla+ | BP Share | Biweekly sit?

For LRUST | x2 Vanilla+ | BP Share | Biweekly, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 149.202.49.90:28015.

Map and rules

Which settings and rules does LRUST | x2 Vanilla+ | BP Share | Biweekly run?

The name carries the figure: LRUST | x2 Vanilla+ | BP Share | Biweekly runs 2x gather. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has LRUST | x2 Vanilla+ | BP Share | Biweekly loaded?

LRUST | x2 Vanilla+ | BP Share | Biweekly runs a procedural map of size 3,000 with seed 2142499688, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does LRUST | x2 Vanilla+ | BP Share | Biweekly wipe?

A rhythm cannot be read from the wipes of LRUST | x2 Vanilla+ | BP Share | Biweekly on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 13 hours ago.

What is wipe day on LRUST | x2 Vanilla+ | BP Share | Biweekly like?

Recent wipes averaged 6 players at their peak. The crowd on the latest wipe topped out 25 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags and filters

Which lists on Rust Data hold LRUST | x2 Vanilla+ | BP Share | Biweekly, and which filters?

These Rust Data lists include LRUST | x2 Vanilla+ | BP Share | Biweekly: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on LRUST | x2 Vanilla+ | BP Share | Biweekly hold?

These tags are published by LRUST | x2 Vanilla+ | BP Share | Biweekly and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into LRUST | x2 Vanilla+ | BP Share | Biweekly?

Enter client.connect 149.202.49.90:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,161 players 11,666 servers online