Rust Data

rustdata.spaceservers149.202.67.232:30017.ipynb

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Online 149.202.67.232:30015 checked 8m ago

Die Tafelrunde Map-Test-Server

moddedcarbon

Connect

srv = rust.server("149.202.67.232:30017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #12,479 # top 56%
last wipe 11h ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5219:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040019:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct11 Oct17 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 19:39 UTC11h ago NaN NaN running 0
1 Tue 13 Oct, 16:24 UTC14d ago 5 held half 14.1 days 2
2 Sat 10 Oct, 19:49 UTC17d ago 2 NaN 2.9 days 0
3 Wed 30 Sep, 12:33 UTC27d ago 4 held half 10.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Die Tafelrunde Map-Test-Server
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
149.202.67.232:30015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 19:39 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average42/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 89 on average79/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average88/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average116/400
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average19/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average15/100

Quick answers

From the figures on this page.

Population

What position does Die Tafelrunde Map-Test-Server take in the server rankings?

Rank #12,479 on seven-day player hours for Die Tafelrunde Map-Test-Server, within the top 56% of all ranked servers.

How many players does Die Tafelrunde Map-Test-Server hold at once?

Die Tafelrunde Map-Test-Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.

Server data

How well does Die Tafelrunde Map-Test-Server perform?

Server fps over the last 48 hours averages 236; the floor is 234. Buildings, deployables and all else in the world took the count as high as 64,411 entities. The memory field tops out at 2,642 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Die Tafelrunde Map-Test-Server run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Die Tafelrunde Map-Test-Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is Die Tafelrunde Map-Test-Server, and is it online now?

The current sample puts Die Tafelrunde Map-Test-Server online. Count back 9 hours from its reported uptime to get the last restart. Uptime of 3% across the last 7 full days: 5 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

In which location is Die Tafelrunde Map-Test-Server hosted?

No region is published by Die Tafelrunde Map-Test-Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 149.202.67.232:30015.

Rules, settings, map

Which settings and rules does Die Tafelrunde Map-Test-Server run?

You will not find a gather rate in the string Die Tafelrunde Map-Test-Server. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Die Tafelrunde Map-Test-Server loaded?

Size 3,500, seed 1337: the procedural map on Die Tafelrunde Map-Test-Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does Die Tafelrunde Map-Test-Server wipe, and on what schedule?

Irregular wipe times on Die Tafelrunde Map-Test-Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 hours ago.

What is wipe day on Die Tafelrunde Map-Test-Server like?

Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold Die Tafelrunde Map-Test-Server, and which filters?

These Rust Data lists include Die Tafelrunde Map-Test-Server: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Die Tafelrunde Map-Test-Server?

The game's server browser reads these tags from Die Tafelrunde Map-Test-Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Die Tafelrunde Map-Test-Server?

Enter client.connect 149.202.67.232:30015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,377 players 11,632 servers online