Online 149.202.67.232:30015 checked 8m ago
Die Tafelrunde Map-Test-Server
Connect
srv = rust.server("149.202.67.232:30017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 19:39 UTC11h ago | NaN | NaN | running | 0 |
| 1 | Tue 13 Oct, 16:24 UTC14d ago | 5 | held half | 14.1 days | 2 |
| 2 | Sat 10 Oct, 19:49 UTC17d ago | 2 | NaN | 2.9 days | 0 |
| 3 | Wed 30 Sep, 12:33 UTC27d ago | 4 | held half | 10.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 42/999 |
| 1 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 89 on average | 79/999 |
| 2 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 88/150 |
| 3 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 34 on average | 116/400 |
| 4 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 19/100 |
| 5 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 15/100 |
Quick answers
From the figures on this page.
Population
What position does Die Tafelrunde Map-Test-Server take in the server rankings?
Rank #12,479 on seven-day player hours for Die Tafelrunde Map-Test-Server, within the top 56% of all ranked servers.
How many players does Die Tafelrunde Map-Test-Server hold at once?
Die Tafelrunde Map-Test-Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 1 players.
Server data
How well does Die Tafelrunde Map-Test-Server perform?
Server fps over the last 48 hours averages 236; the floor is 234. Buildings, deployables and all else in the world took the count as high as 64,411 entities. The memory field tops out at 2,642 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Die Tafelrunde Map-Test-Server run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Die Tafelrunde Map-Test-Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Die Tafelrunde Map-Test-Server, and is it online now?
The current sample puts Die Tafelrunde Map-Test-Server online. Count back 9 hours from its reported uptime to get the last restart. Uptime of 3% across the last 7 full days: 5 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.
In which location is Die Tafelrunde Map-Test-Server hosted?
No region is published by Die Tafelrunde Map-Test-Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 149.202.67.232:30015.
Rules, settings, map
Which settings and rules does Die Tafelrunde Map-Test-Server run?
You will not find a gather rate in the string Die Tafelrunde Map-Test-Server. No custom cap; the default of 8 players per group stands. Game mode build & creative, with this note: sandbox construction, gathering off. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Die Tafelrunde Map-Test-Server loaded?
Size 3,500, seed 1337: the procedural map on Die Tafelrunde Map-Test-Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe data
When does Die Tafelrunde Map-Test-Server wipe, and on what schedule?
Irregular wipe times on Die Tafelrunde Map-Test-Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 11 hours ago.
What is wipe day on Die Tafelrunde Map-Test-Server like?
Across recent wipes the busiest point averaged 4 players. The crowd on the latest wipe topped out 4 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold Die Tafelrunde Map-Test-Server, and which filters?
These Rust Data lists include Die Tafelrunde Map-Test-Server: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on Die Tafelrunde Map-Test-Server?
The game's server browser reads these tags from Die Tafelrunde Map-Test-Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^c (Creative): Creative sandbox: gathering is off, building is open; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Die Tafelrunde Map-Test-Server?
Enter client.connect 149.202.67.232:30015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.