Offline 149.22.84.151:28015 checked 44d ago
Local Test Server
Connect
srv = rust.server("149.22.84.151:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.22.84.151:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Sep 2026, 01:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
What position does Local Test Server take in the server rankings?
Rank #13,034 on seven-day player hours for Local Test Server, within the top – of all ranked servers.
How many players does Local Test Server hold at once?
Offline now for Local Test Server, with the last sample 44 days 22 hours ago.
About the server
Which Rust version is Local Test Server on?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Local Test Server. The protocol has to match before you can join, and Steam does the updating.
Is Local Test Server up, and what does its uptime show?
Offline now for Local Test Server, last seen 44 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Local Test Server hosted?
There is no region published for Local Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 149.22.84.151:28015.
Rules, settings, map
Which rules apply on Local Test Server, and what settings?
No gather rate appears in the name: Local Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC off.
Which map has Local Test Server selected?
Local Test Server runs a procedural map, which the game generates.
Wipe data
When does Local Test Server wipe, and how often?
The record for Local Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 50 days 16 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Local Test Server, and which filters?
The Rust Data lists that Local Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Test Server?
These tags are published by Local Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Local Test Server?
Enter client.connect 149.22.84.151:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.