Rust Data

rustdata.spaceservers149.34.245.12:28016.ipynb

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Offline 149.34.245.12:28015 checked 44d ago

FPS TEST

Connect

srv = rust.server("149.34.245.12:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 44d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
149.34.245.12:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 11:06 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average250/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average61/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

Quick answers

From the figures on this page.

Population data

How many players does FPS TEST hold at once?

Offline now for FPS TEST, with the last sample 44 days 17 hours ago.

Server facts

What Rust version does FPS TEST run?

Version Rust network protocol 2633 and build 163794 on Windows is reported by FPS TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is FPS TEST, and is it online now?

FPS TEST is offline at this refresh; the last response came 44 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does FPS TEST run from?

For FPS TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 149.34.245.12:28015.

Settings and map

What rules and settings are recorded for FPS TEST?

You will not find a gather rate in the string FPS TEST. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on FPS TEST?

The game generates its map: procedural, on FPS TEST.

Wipes and dates

On what schedule does FPS TEST wipe?

A rhythm cannot be read from the wipes of FPS TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 44 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold FPS TEST, and which filters?

These Rust Data lists include FPS TEST: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on FPS TEST hold?

Read by the game's server browser, the tags FPS TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to FPS TEST?

In Rust, F1 opens the console: type client.connect 149.34.245.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,825 players 11,594 servers online