Online 149.36.41.51:28025 checked 11m ago
Morroco Island x1000
Connect
srv = rust.server("149.36.41.51:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers, and #523 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 19:29 UTC10h ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3950 · seed 268830268
- map
- Procedural Map
- size
- 3950
- seed
- 268830268
Server
srv.info()- address
- 149.36.41.51:28025
- region
- –
- max players
- 50
- group limit
- quad
- wipe schedule
- –
- last wipe
- 28 Oct 2026, 00:15 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Rust Disaster 1000x | EU · quad · 1000x · weekly · 2 on average | 1/50 |
| 1 | TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST | NA · quad · 10x · weekly · 5 on average | 1/200 |
| 2 | XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | OC · quad · 10x · monthly · 2 on average | 3/210 |
| 3 | HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EA · quad · 10x · monthly · 1 on average | 1/160 |
| 4 | MAX4|x20|Kits|TP|Vip[Viking] | quad · 20x · weekly · 1 on average | 1/100 |
| 5 | XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EU · quad · 10x · monthly · 1 on average | 0/160 |
Quick answers
From the figures on this page.
Population
What position does Morroco Island x1000 take in the server rankings?
Rank #10,883 on seven-day player hours for Morroco Island x1000, within the top 49% of all ranked servers. The quad group places it at #523.
How full does Morroco Island x1000 run?
The sample now reads 0 players for Morroco Island x1000, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 01:00 UTC, mean 1 players.
Server facts
How smoothly does Morroco Island x1000 run?
Averaged over 48 hours: 96 server fps, never under 62. Buildings, deployables and all else in the world took the count as high as 94,918 entities. The memory field tops out at 2,337 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Morroco Island x1000 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Morroco Island x1000. Joining needs the same protocol on your game; Steam handles the update.
Is Morroco Island x1000 up, and what does its uptime show?
Morroco Island x1000 reports itself online at the current refresh. A restart about 3 hours ago is what its reported uptime implies. Rust Data logged it first on 27 October 2026.
Where does Morroco Island x1000 sit?
For Morroco Island x1000, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 149.36.41.51:28025 is its address.
Map and rules
What rules and settings are recorded for Morroco Island x1000?
The name carries the figure: Morroco Island x1000 runs 1000x gather. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.
Which map has Morroco Island x1000 selected?
The game generates the map on Morroco Island x1000: procedural, size 3,950, seed 268830268. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Morroco Island x1000 wipe, and on what schedule?
A rhythm cannot be read from the wipes of Morroco Island x1000 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 5 hours ago.
Tags, lists
Which lists on Rust Data hold Morroco Island x1000, and which filters?
These Rust Data lists include Morroco Island x1000: Modded Rust servers and Rust servers with more than 10x. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours; Gather rate: More than 10x.
Which meanings do the tags on Morroco Island x1000 hold?
These tags are published by Morroco Island x1000 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Morroco Island x1000?
Enter client.connect 149.36.41.51:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.