Offline 149.50.190.135:28015 checked 38d ago
Local Benchmark
Connect
srv = rust.server("149.50.190.135:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 149.50.190.135:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 11:19 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 64/200 |
Quick answers
From the figures on this page.
Population
What position does Local Benchmark take in the server rankings?
Rank #15,010 on seven-day player hours for Local Benchmark, within the top – of all ranked servers.
How many players does Local Benchmark hold at once?
The current row shows Local Benchmark offline; the last response was 38 days 18 hours ago.
About the server
What Rust version does Local Benchmark run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Local Benchmark. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Benchmark, and is it up?
Offline now for Local Benchmark, last seen 38 days 18 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is Local Benchmark hosted?
For Local Benchmark, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 149.50.190.135:28015.
Rules, settings, map
Which settings and rules does Local Benchmark run?
The name Local Benchmark carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Local Benchmark?
A procedural map runs on Local Benchmark, generated by the game.
Wipe data
On what schedule does Local Benchmark wipe?
A rhythm cannot be read from the wipes of Local Benchmark on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 38 days 18 hours ago.
Tags, lists
Which lists on Rust Data hold Local Benchmark, and which filters?
On Rust Data, Local Benchmark appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local Benchmark?
Read by the game's server browser, the tags Local Benchmark publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Local Benchmark?
The manual route: launch Rust, F1, then client.connect 149.50.190.135:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.